Singapore-MIT GAMBIT Game Lab Talk Ratings, Censorship

March 29, 2011 -

The Singapore-MIT GAMBIT Game Lab is hosting a series of video talks that explores everything from ratings systems in Europe and North America to game censorship. The first in the series, available now, is called "Blood, Sex, and Politics in Video Games: How Censorship Is Done (or Not): "'Die!' Censoring Game Violence." Below is the tease from the GAMBIT Game Lab site:

"What are the real differences between the US and European rating systems? Why are game ratings more content than context related? After a short intro we will look at examples that illustrate such questions, and how they seem to fail certain kinds of violent games. How can an age rating system reflect context, not just content? What makes violence truly horrible, as opposed to comical? Die!" - Censoring Game Violence is part of a running a discussion series on censorship in video games. Konstantin Mitgutsch, one of our post doctoral researchers, is a Scientific Board Member of PEGI, the European games rating board.. He wants people from local Boston industry, academia, and journalism to come and discuss various topics of game censorship - namely violence, sex, and politics - for a report he is currently compiling for PEGI.

The goal of the report is to suggest changes to the current rating system. The discussion will take place in GAMBIT between 4 and 7 pm (coming late is okay) over three Friday's in a row beginning on 2/4. They will begin with Konstantin giving a little context for his report, how game rating systems currently work, etc. Then we will play a series of games and discuss them while we play. The goal is to capture the conversation. While it is happening, a small camera crew will be filming. The video will later go up on the GAMBIT website as part of our normal video series, but there video will also be used for reference for Konstantin's report."

The first topic, broken up into three parts, is available here. This is just the first part of the series - stay tuned for more related topics to be discusssed in the days, weeks, and months ahead.


 
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MonteMatt: they have articles on both Joystiq and nintendo's youtube BS.01/31/2015 - 2:30pm
prh99http://blog.us.playstation.com/2014/12/31/playstation-plus-januarys-free-games/01/31/2015 - 1:56pm
Matthew Wilsonyou guys going to talk about the Joystiq closing, and Nintendo losing its mind?01/31/2015 - 1:11pm
Andrew EisenNeo - Do you have any evidence of that? Please link.01/31/2015 - 11:43am
Papa MidnightI enjoyed the first Prototype... even if the PC Port was horribly done. Prototype 2, however, far exceeds it. It's actually a decent game in my opinion.01/31/2015 - 11:24am
Wonderkarpreally? I didnt play it because the first one sucked. I didnt even know the main characters black01/31/2015 - 10:38am
Neo_DrKefkaFor those who don't know Prototype 2 is free for the PS3 on PS PLUS! It's a great game that failed due to collusion with activist bloggers before the game was released that people would hate it because the main characters black.01/31/2015 - 9:53am
Wonderkarpalso heard Techraptor is working on a big news piece on indiecade01/31/2015 - 9:47am
WonderkarpAndrew : All I know is he was critical of the block list and said the coding was bad.01/31/2015 - 9:42am
prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
 

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