Playfish Killing Three Facebook Games for Underperformance

April 12, 2011

Despite still garnering around 40,000 daily visits, several Playfish games are getting the axe. The wholly owned EA Facebook developer says that it will close several games because they are no longer garnering the kind of traffic they deem as "good." The games, Pirates Ahoy, Poker Rivals and Gangster City will each go offline on June 7. Playfish urges users to spend their "Playfish cash" on its other games.

The firm, owned by Electronic Arts, said the trio of games "are no longer performing at a level in which they can continue to be supported."

According to data gathered by InsideSocialGames suggests that there is still consumer interest in these games. Pirates Ahoy, for example, still has around 40,000 daily active users and attracts approximately 267,000 customers per month.

Will EA take the same tact it has taken in the past with MMO's with social games - a sector that it probably does not have much familiarity with? We'll see but it doesn't look good for fans of Playfish's social games..

Source: Develop


Comments

Re: Playfish Killing Three Facebook Games for ...

I think a lot of developers would kill for 40k daily active users on their web game.

Re: Playfish Killing Three Facebook Games for ...

Dear EA,

Send those "267,000 customers per month" that you no longer want in my direction.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Playfish Killing Three Facebook Games for ...

"Wipe them out. All of them."

Re: Playfish Killing Three Facebook Games for ...

who cares? 

Re: Playfish Killing Three Facebook Games for ...

Probably the "40,000 daily active users."

 

Andrew Eisen

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E. Zachary KnightGamasutra explores the failure of Streetfighter X Tekken and has one of the best arguments against on-disk DLC I have ever read: http://tinyurl.com/d399ylu05/25/2012 - 1:46pm
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ZippyDSMleeTIme or an operation!05/24/2012 - 6:43pm
ZippyDSMleePC parts are in wish me luck or hell!!05/24/2012 - 6:43pm
MaskedPixelante38 Studios and Big Huge Games are pretty much dead now. http://www.joystiq.com/2012/05/24/38-studios-and-big-huge-games-lay-off-entire-staffs05/24/2012 - 4:39pm
DorthLousActually, nop, I did miss the emoticon for some reason (getting used to pics?) and I didn't know you changed it since (since I posted previous to my shout and it was still there.) Anyhow, thanks for taking it out!05/23/2012 - 6:01pm
james_fudgeWell we were just testing it. but it is still on the submission to fight $pam.05/23/2012 - 5:48pm
E. Zachary KnightJames, No I don't have it. I was just wondering who does and why. More curiosity than anything.05/23/2012 - 5:38pm
james_fudgeDid you not see the emoticon and did you not see that it has already been changed back?05/23/2012 - 5:10pm
james_fudgeLOL05/23/2012 - 5:07pm
DorthLousWhy? Not shocked that people are barking to an additional hoop to jump through when posting from their already logged in account or just mentionning this to try to paint me as one always complaining?05/23/2012 - 4:45pm
james_fudgebig shock there ;)05/23/2012 - 4:30pm
DorthLousI'll add my voice to those wanting it gone :S I'm already logged in, I don't need a captch'a. That's for those registering.05/23/2012 - 3:54pm
james_fudgeEt tu EZK?!?05/23/2012 - 3:51pm
Craig R.I'm a One Man Quorum! And it's working for me now, thanks. :)05/23/2012 - 3:48pm
E. Zachary KnightHow do we determine who get's the game/captcha thingy? Is there a certain posting threshhold users have to meet before it is turned off?05/23/2012 - 2:25pm
james_fudgeGive it a chance, we're still adjusting it ;)05/23/2012 - 11:20am
james_fudgeOne does not a Quorum make Craig.05/23/2012 - 11:16am
Craig R.If I complete the stupid game, and it just deletes my comment, what's the point?05/23/2012 - 11:15am

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