The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

April 19, 2011

Last year, a few video game publishers (Notably EA and THQ) started charging a fee for online multiplayer from used video game buyers for $10. Sony Computer Entertainment America goes beyond the pale this week by charging gamers who dare buy SOCOM 4: U.S. Navy Seals used extra. Those who buy SOCOM 4: U.S. Navy Seals used will miss out on special guns, game types, and other perks that will be added to the game at a later date. To get these features as a used game buyer, you'll have to pay a $15 fee.

Sony is marketing all this as "SOCOM Pro," an suite of enhancement for new game buyers. While some might argue that these extra enhancements are rewards for buying new, it is also hard to deny that they feel like punishment to anyone who can't afford to buy the full game. Basically if you are a used game buyer, you start out at a disadvantage online. Further, that $15 activation fee nullifies the savings of buying used.

Is this the future of how publishers deal with used games? Sadly, I think this is just the tip of the iceberg.

Source: Technologizer


Comments

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

I generally don't play on-line so these types of things are actually a benefit to me. The used game retailers will have to start lowering prices of used games even further to offset the extra fees, which means I get my single-player experience even cheaper! Yay!

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

The problem with this is that it effectively kills any chance of longevity for these games' online community. After the initial wave of first-day purchasers is done with the game, it loses its appeal because you can't find anyone online to play with. It essentially becomes a game that there is little or no reason to buy. And you certainly can't hinge your online community on the assumption that people are willing to pay an extra $15 to get into a game a year or two after its release.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

Let's call this what it is: game companies not selling people a new game as a complete product.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

Lets call it what it really is. Game companies putting perks into the game for people who buy it brand new rather than used and at the same time letting players that bought it used get the same perks for a fee. It sounds fair to me. New copies come with it and used copies aren't left out.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

How so?  If I buy the game new, I don't lose out on anything, and I don't have to pay extra.  If I buy the game used, I'm not a customer of the game company, so that game company isn't selling me anything.

Until now, that is.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

I'm wondering how many used gamers actually pay these sorts of fees? I've made it a habit to never use activation codes on new games, just to make sure Publishers are not encouraged by it.

On the other hand, I bought the PS3 version of Portal 2, BECAUSE of all the features it offers for buying new. You get cross-platform licenses and cross-platform play and achievements. That sort of thing is something I want to support, and so I bought new.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

not really new, they did the same thing for Socom Fire Team Bravo 3 actually.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

"Further, that $15 activation fee nullifies the savings of buying used."

I take it used game retailers are not marking down their used games to counter these types of deals?

 

Andrew Eisen

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

They are. Gamestop has already been charging $45-48 for used games that use the online pass, instead of the usual $5 markdown. On the other hand, they're also giving less for trade-ins of said games. Haven't seen a SOCOM 4 traded in yet, since it came out yesterday, so I don't know what they charge for it use.... errr... "Pre-Owned". It should also be mentioned that you save another $4.50 or so if you have their Pro rewards card.

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
BearDogg-XSpike TV is airing the new Xbox reveal with help from GameTrailers starting at 11am CT.05/21/2013 - 12:56am
BearDogg-Xhttp://kotaku.com/couric-offers-mea-culpa-for-one-sided-violent-video-g-50892937105/21/2013 - 12:49am
james_fudgeof course he does :)05/20/2013 - 10:23pm
Andrew EisenEZK lives!05/20/2013 - 10:17pm
BearDogg-XNot game related, but found it interesting: http://www.upworthy.com/the-real-reason-they-still-play-mrs-robinson-on-the-radio?g=2&c=mrp1 - 90% of the music/TV/news media in USA owned by 6 companies.05/20/2013 - 2:38pm
BearDogg-X@PHX Corp: It's like they're just throwing crap at the wall to see what sticks at this point.05/20/2013 - 12:15pm
Kajexhttp://www.rockpapershotgun.com/2013/05/20/neverwinter-money-making-exploit-sees-cryptic-turn-back-time/ My understanding is that none of this was illegal, either.05/20/2013 - 11:42am
PHX Corphttp://www.gamezone.com/news/2013/05/20/violent-video-games-are-bad-for-your-body Most rediclous Study about violent video games ever05/20/2013 - 10:13am
Cecil475@PHX Corp - The dude's a moron who wouldn't know crap if it came up and kicked him.05/19/2013 - 6:36am
PHX Corphttp://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
 

Be Heard - Contact Your Politician