The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

April 19, 2011 -

Last year, a few video game publishers (Notably EA and THQ) started charging a fee for online multiplayer from used video game buyers for $10. Sony Computer Entertainment America goes beyond the pale this week by charging gamers who dare buy SOCOM 4: U.S. Navy Seals used extra. Those who buy SOCOM 4: U.S. Navy Seals used will miss out on special guns, game types, and other perks that will be added to the game at a later date. To get these features as a used game buyer, you'll have to pay a $15 fee.

Sony is marketing all this as "SOCOM Pro," an suite of enhancement for new game buyers. While some might argue that these extra enhancements are rewards for buying new, it is also hard to deny that they feel like punishment to anyone who can't afford to buy the full game. Basically if you are a used game buyer, you start out at a disadvantage online. Further, that $15 activation fee nullifies the savings of buying used.

Is this the future of how publishers deal with used games? Sadly, I think this is just the tip of the iceberg.

Source: Technologizer


Comments

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

I generally don't play on-line so these types of things are actually a benefit to me. The used game retailers will have to start lowering prices of used games even further to offset the extra fees, which means I get my single-player experience even cheaper! Yay!

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

The problem with this is that it effectively kills any chance of longevity for these games' online community. After the initial wave of first-day purchasers is done with the game, it loses its appeal because you can't find anyone online to play with. It essentially becomes a game that there is little or no reason to buy. And you certainly can't hinge your online community on the assumption that people are willing to pay an extra $15 to get into a game a year or two after its release.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

Let's call this what it is: game companies not selling people a new game as a complete product.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

Lets call it what it really is. Game companies putting perks into the game for people who buy it brand new rather than used and at the same time letting players that bought it used get the same perks for a fee. It sounds fair to me. New copies come with it and used copies aren't left out.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

How so?  If I buy the game new, I don't lose out on anything, and I don't have to pay extra.  If I buy the game used, I'm not a customer of the game company, so that game company isn't selling me anything.

Until now, that is.

---

With the first link, the chain is forged.

--- With the first link, the chain is forged.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

I'm wondering how many used gamers actually pay these sorts of fees? I've made it a habit to never use activation codes on new games, just to make sure Publishers are not encouraged by it.

On the other hand, I bought the PS3 version of Portal 2, BECAUSE of all the features it offers for buying new. You get cross-platform licenses and cross-platform play and achievements. That sort of thing is something I want to support, and so I bought new.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

not really new, they did the same thing for Socom Fire Team Bravo 3 actually.

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

"Further, that $15 activation fee nullifies the savings of buying used."

I take it used game retailers are not marking down their used games to counter these types of deals?

 

Andrew Eisen

Re: The Hazards of Buying SOCOM 4: U.S. Navy Seals Used

They are. Gamestop has already been charging $45-48 for used games that use the online pass, instead of the usual $5 markdown. On the other hand, they're also giving less for trade-ins of said games. Haven't seen a SOCOM 4 traded in yet, since it came out yesterday, so I don't know what they charge for it use.... errr... "Pre-Owned". It should also be mentioned that you save another $4.50 or so if you have their Pro rewards card.

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
PHX Corphttp://www.gamesradar.com/konami-mgs-5s-microtransactions-and-future-franchise/ Konami explains MGS 5's microtransactions & what happens after Koj07/05/2015 - 12:21pm
Andrew EisenFinished Gone Home last night. Really enjoyed that game. Very different. Definitely not for everyone though.07/05/2015 - 11:00am
InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
 

Be Heard - Contact Your Politician