Playmatics Gets a $1 Million for Shadow Government

April 22, 2011 -

New York City-based social games developer Playmatics has managed to raise $1 million from several Swiss-based angel investors. The company will use the investment to further develop its social networking game Shadow Government.

Shadow Government uses real countries, political systems, and worldwide events as its key elements to allow players to build, manage, and destroy virtual nations. Playmatics is working with government-modeling software developer Millennium Institute for the project.

Along with the simulation tools, which real-world organizations have been using to test responses for real-world events, Playmatics is using economic and sustainability data to create Shadow Government. The Millennium Institute hopes this educational game will eventually be incorporated into school curricula.

Playmatics has launched several online titles since its founding two years ago, including games for Disney's The Kingdom Keepers books, AMC's Breaking Bad TV series, and the New York Public Library. It has 15 employees headed up by CEO Margaret Wallace, CCO Nick Fortugno, and CFO Phillipe Trawinka.

"We see Shadow Government advancing a future genre in gaming," said Wallace. "It's not a 'serious game,' really, because we aim to design an entertainment experience. People can use Shadow Government to destroy their own little country, or to wreak havoc where they can."

"We will be able to incorporate real world news and data, sometimes in real-time. We could take a different world-focus [with the game content] depending on what is going on in the world, asking players to create scenarios around the crisis in Japan, or the conflict in Libya, for example."

The only snag for the company could be walking that fine line between creating entertainment and offending those affected by those real-world events. More information about the game can be found at shadow-government.com

Source: Serious Games Source


Comments

Re: Playmatics Gets a $1 Million for Shadow Government

So they're basically remaking Shadow President?

 
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E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

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