Deus Ex: Human Revolution to use SteamWorks

May 6, 2011 -

Eidos and Square Enix announced today that the Windows version of Deus Ex: Human Revolution will use Valve's SteamWorks DRM solution. The long-awaited sequel will support SteamWorks features such as auto-updating, Steam Achievements and Steam Cloud support. Square Enix did not disclose whether the digital version of the game would support SteamWorks across all platforms such as Direct2Drive, GamersGate, or GameStop's recently acquired Impulse platform.

Deus Ex: Human Revolution is available now for pre-order on Steam at a special limited-time pricing of $44.99 (standard version) and $53.99 (Augmented Edition), for release on August 23 in North America. The Augmented Edition comes with a digital 40-page art book, a "making of" special, trailers, an animated storyboard of the CGI trailer, a motion graphic novel, soundtrack, and a free download of the Deus Ex Game of the Year Edition. Find out more here.


Comments

Re: Deus Ex: Human Revolution to use SteamWorks

Good news. Steamworks is definitely the best DRM/platform out there and I have never had a major problem with it. Games For Windows on the other hand has always been a nightmare to deal with.

Re: Deus Ex: Human Revolution to use SteamWorks

Agreed n Steam, but I've never had problems with GFWL.

However, it's being released on August 23... my birthday.... hmmmmm....

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With the first link, the chain is forged.

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Re: Deus Ex: Human Revolution to use SteamWorks

My problems with GFWL:

1. No Instant Messaging. What is the point in the whole platform as a means of communicating with friends and other players if you have to practically send EMAILS to them?

2. Password Recovery: I've forgotten my hotmail \ Live password and recovering it has been a nightmare. Someone appears to have changed my recovery email address so I'm unable to get it that way. Instead I have to log a ticket and enter some account information, but all 3 attempts have been declined. That's my real name, address, credit card info, DOB, recent emails - the lot, but, no, it's not enough. Now I just want to speak to someone in person to sort it out but the system doesn't make that easy. Until then I can't play a new GFWL game with my usual gamertag.

Re: Deus Ex: Human Revolution to use SteamWorks

leasts its better than most forms of malware from ubi,ect


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: Deus Ex: Human Revolution to use SteamWorks

Another upcoming PC game + SteamWorks...most disappointing thing I've heard all day... Then again, Square Enix.....who also published SupCom II and that ended up being SteamWorks, so it's not surprising.

 
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IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
MechaTama31When you say "youtuber", I picture some sort of customizable potato...09/22/2014 - 10:48pm
 

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