Spiderweb Software on How to Fight Piracy

May 11, 2011 -

Sole Spiderweb Software founder, developer and employee Jeff Vogel offers what he calls a decisive statement on what developers need to do in order to deal with piracy - and includes some examples of how dumb he has been in the past. In case you don't know, Spiderweb Software develops classic CRPGs for Mac and windows. Past releases include the Exile, Geneforge, and Avernum series, Nethergate: Resurrection and its latest release - Avadon: The Black Fortress.

Vogel starts out (on his blog The Bottom Feeder) by saying that when fellow develops ask him what they should do about piracy he tells them to do "the minimum amount you can get away with."

Vogel learned the hard way that implementing complicated copyright protection systems turns off players. Only the most loyal of customers (those that like your games and know that paying for it will mean that you make more games in the future) will jump through your hoops to pay, while the rest will fall off. Spiderweb Software used a system like this for 15 years. Vogel says that he has boxes of games and hint books gathering dust to remind him of his failure. He adds that he might as well have gathered together a pile of money and burned it.

So what is the real answer to piracy in Vogel's eyes? Do the minimum amount of nagging to get customers buying the game. From the blog post:

"You need some way to force people to pay. Not because they are evil or dishonest, but because they procrastinate. Registration is a pain. They'd rather be spending their time playing your game! If you don't do anything at all to make them pay, they'll just forget.

But tread lightly. Once you have any barrier in place at all, you'll get your payment from all the honest people, the people who know that, if nobody pays, you won't make more awesome games for them. Anything beyond that will inconvenience your paying customers and do little to nothing to prevent piracy.

It took a long time for me to learn this. Too long. And, whenever I start to forget, I look at the monolith of boxes of old hint books gathering dust in my garage. If you're an Indie developer, be nice to people. In the end, the ability to be nice is one of the best weapons you have."

Comments

Re: Spiderweb Software on How to Fight Piracy

I'm fairly sure that what I'm reading is that his solution is to do nothing to prevent piracy. Or next to nothing.

The idea is so rediculous, it just might work! (Not really)

I think APE had it right when they made Earthbound. That was really the coolest anti-piracy measure EVER.

Google it, if you don't know what it is. You'll love it.

_____________________________________________________________________________

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

Atlanta Video Games Examiner for examiner.com

Re: Spiderweb Software on How to Fight Piracy

"You need some way to force people to pay."...

Force?  Some developer should try this experiment instead:  At the end of the game, ask the user if they would like to rate the game.  Then, have a 5-star system to rate graphics, audio, game controls, plot, overall enjoyment, and 'would recommend this game to friends'.  Then also track how many hours they spent in-game actually playing to get from start to finish.  Finally ask the user how much money they spend on average to watch a 2-hour movie.

Let's say I spend $2 per 2 hour movie, that's $1 per hour.  Then, let's say the game took me 10 hours to complete.  Now let's say my average rating came out to 4 stars.  0.8 * $1 * 10 = $8.  Now the developer can put this number in front of the user (along with the math) and then ask for a credit card number.  Developer gets money AND valuable feedback.  After paying with a credit card, offer one more field so they can share any additional thoughts.

Sort of the restaurant model of game development.  You don't pay for the meal until the end when the bill comes.  If there are problems with the meal, restaurants work it out so you don't pay so much.  And there are usually feedback forms at the table that no one actually fills out because it takes too much effort.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Spiderweb Software on How to Fight Piracy

Forcing payment I dsagree with, making it so people want to pay, that should be it in my opinion.

Re: Spiderweb Software on How to Fight Piracy

"And when someone does pirate your game, you find them and KILL THEM AND THEIR FAMILIES!"

"Yup, that'll keep them from doing it again, won't it?"

_____________________________________________________________________________

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

Atlanta Video Games Examiner for examiner.com

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Neo_DrKefkaI am a little disturbed that members of #GamerGate are supporting and not holding its same members accountable when they say remarks that are unacceptable!10/20/2014 - 11:39pm
Neo_DrKefkaSome #GamerGate people are defending @kingofpol many are however lashing out at him but if we held Sam Biddle accountable and Gawker so must we hold @kingofpol and #GamerGate10/20/2014 - 11:30pm
Neo_DrKefkaA big name in the Gamergate movement Kingofpol uses a offensive term about autistic people and in turn the entire GamerGate community lashes out at him. We do not need false leaders who think they can say anything https://twitter.com/Kingofpol10/20/2014 - 11:07pm
Papa MidnightMP, honestly, I'm struggling to make heads or tales of the events being outlined in that reddit thread. I've never heard of Siliconera before, either.10/20/2014 - 10:48pm
MaskedPixelantehttp://www.reddit.com/r/vita/comments/2jbn6u/former_siliconera_moderator_leaks_screenshots_of/ Siliconera mods accused of deleting user comments that were pro Vita.10/20/2014 - 9:23pm
quiknkoldhttp://www.diamondbackonline.com/opinion/article_3fbc52ec-57eb-11e4-ba91-0017a43b2370.html10/20/2014 - 9:16pm
Neo_DrKefkaId love to see people come 2gether whether your 4 or against gamergate to gather 2gether and support an anti bullying charity and I would love to see a pro and anti gamegate debate on a neutral platform that promotes discussion and solutions10/20/2014 - 8:33pm
Neo_DrKefkaWhen someone was seriously hurt by a violent altercation. They have a prospective that people who have not had this experience lack. Bullying is a serious issue10/20/2014 - 8:30pm
Papa MidnightStraw Man to the fullest, but it gets the point across.10/20/2014 - 8:26pm
Papa Midnighthttp://i.imgur.com/dw0YPon.png10/20/2014 - 8:25pm
quiknkoldby doing something, Charitable Donations is an example.10/20/2014 - 8:06pm
quiknkoldAndrew : I dont accept any worded apology unless I can look the person in the eye when they say it. For me, he'd either have to make a video so I could read his bodylanguage, or actually do something. actions speak louder than words.10/20/2014 - 8:04pm
quiknkoldwell if they are looking for social pollution, Twitter is a great breeding ground for it. Its a breeding ground for deviance.10/20/2014 - 8:03pm
Andrew Eisenquiknkold - He had three tweets worth of apology the following day.10/20/2014 - 8:00pm
quiknkoldyou know, people keep saying Biddle's comment was sarcasm, but the thing is, Sarcasm doesnt translate well in Tweets. I took his words as really hateful, and unless I see an honest apology, I'm not going to be happy with him.10/20/2014 - 7:38pm
Matthew WilsonI doubt it will change much.10/20/2014 - 7:21pm
MaskedPixelantehttp://www.bbc.com/news/technology-29689949 Google's current piracy fighting plan.10/20/2014 - 6:58pm
Andrew EisenYikes. http://boingboing.net/2014/10/20/vultures-circle-gamergate.html10/20/2014 - 6:25pm
Neo_DrKefkaDestructoid Editor in Chief stepping down after allegations surface about blacklisting will he be next? http://allmannerofnerdery.tumblr.com/post/100526443850/im-leaving-destructoid10/20/2014 - 6:05pm
james_fudgethere's some inside baseball stuff going on in this Andrew - likely some stuff we don't know10/20/2014 - 3:30pm
 

Be Heard - Contact Your Politician