PS Store Relaunch, Release Schedule Gets Mixed Reactions From Developers

May 20, 2011 -

A leaked memo yesterday revealed that Sony expects to have its PlayStation store back online on or around May 24 (next Tuesday). The company also revealed its planned release schedule, but some publishing partners are not happy about it at all.

According to an Edge report, the news is getting mixed reactions from partners. The biggest complaint is the doubled up weekly release schedule. Developers feel that their games will be buried under a deluge of new content and quickly forgotten as even more content is piled on top in the weeks to follow.

"As a developer, I feel very sorry for those teams that did try to release their titles during the PSN outage window," said one developer, who wished to remain anonymous. "Beyond that, I feel sorry for those that are attempting to launch games in the days following the outage, as there will likely be such a backlog of traffic that it may be hard to be noticed in the flurry of 'get everything back up and running'."

"The absence of PSN has slowed the development of online functionality for games that rely on PSN, because you can't test your PSN-dependent features without it," he adds. "My project was fortunate enough to have robust offline / LAN support that allowed us to test core gameplay features without online access, despite the outage. We're still on target for our original release date as a result, although we're very glad our original release date didn't fall within the PSN outage window!"

Ilari Kuittinen, CEO of Outland and Dead Nation developer Housemarque, is concerned about the damage that has been done to consumer trust and confidence on the platform and what affect free titles (that Sony is giving away as part of its "Welcome Back" program) might have on games that cost money.

"This is basically between Ubisoft and Sony and I haven't been part of this discussion," Kuittinen tells Edge. "My biggest concern is whether people will come back to use the system and browse the PlayStation Store. On top of that, the second issue is that everyone now gets games for free (including our Dead Nation and Super Stardust HD), so people might just play the free games for a while. By the time they are ready to buy something, Outland is maybe old news."

Seed Studios hopes that the depth of its real time strategy title Under Siege will help it stand out among the myriad of new releases, and highlights Sony's flexibility during the release period.

"We are all concerned with the overall situation but we think that despite all the delays and the multiple releases Under Siege will still stand out on its own," producer Filipe Pina tells Edge. "This is a game about continuity and building a community; while other games focus on sales for the first weeks we focus on the longer run with support for users with more content and continuous updates.

"We did not build A game to put it on sale and then turn its back on it after release and move on, we want to take care of our game as much as possible. Sony they was very open to discuss with us what we wanted to do with Under Siege and publishing it on the store."

On the bright side, this accelerated release schedule will only last two weeks. Still, after losing thousands of dollars in sales due to network downtime, any more pain is too much to near for many publishing partners.

Source: Edge


 
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ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
 

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