TIGA, EGDF Push Game Industry Agenda to EU

May 25, 2011 -

UK games industry trade group TIGA announced this morning that it has formed a partnership with the European Games Developer Federation (EGDF) to lobby the European Parliament for "improved access to finance for the video game industry." The EGDF has published a Report (Game Development and Digital Growth) which makes a series of recommendations for the European Commission and Members of the European Parliament. TIGA, along with other EDGF members, are pushing several game industry-related proposals to European policy makers in Brussels today.

Those proposals, according to TIGA's press announcement, include the following:

- Recognize video games as a form of cultural expression and make them eligible in all member states for public funding, as is the case with a growing number of non-European countries.

- Recognize that sector specific tax breaks for games production are vital for enabling the European games development sector to achieve its potential.

- Make video games a pillar of the upcoming MEDIA program or create an EU video game specific program.

- Balance EU funding schemes for SMEs between loan guarantees and prototype funding.

- Introduce a 50 per cent SME quota for EU RTD projects because SMEs are the driving force in innovation.

- Simplify the paper work associated with funding programs for SMEs and promote EU funding programs more effectively. The network of Media Desks throughout Europe could be used as contact points for information about EU support programs. Additionally, EU innovation programs should be marketed at major games industry events.

“TIGA is focused on fighting for the interests of the games industry," said Dr. Richard Wilson, CEO of TIGA. "Many TIGA members have difficulties accessing finance. Improving access to capital is one of the biggest challenges facing the UK and wider European games industries. Whilst, we continue to lobby the UK Government to introduce proposals supporting the domestic industry, TIGA is keen to engage with policy makers in Brussels too.

The EDGF Report makes sensible recommendations, including the need for EU policy makers to recognize the cultural value of video games and the importance of improving access to finance. TIGA will work closely on behalf of our members with our European counterparts to try and deliver changes from Brussels which will benefit the UK industry. We call on the European Commission to carefully consider the EGDF’s proposals.”


 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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