Video Games Live E3 Line-Up Revealed

May 30, 2011 -

Video Games Live will hold its 200th show during E3 in Los Angeles in early June. To celebrate this milestone organizers saying they are "pulling out all the stops" with some special performances from some of history's most popular games.

Video Games Live will feature the debut of "Invincible" from Warcraft: Cataclysm with Blizzard composer and audio director Russell Brower conducting; the world premiere of the music from Resident Evil 5 conducted and orchestrated by composer Wataru Hokoyama; music from Civilization IV conducted live for the first time by composer Christopher Tin and featuring PBS Special vocalist Kendrew Heriveaux; music from Red Dead Redemption featuring composer Bill Elm on guitar; music from Street Fighter II featuring Video Games Live creator and composer Tommy Tallarico on guitar; the music of Castlevania featuring original Castlevania composer Kinuyo Yamishita on organ; the music of Chrono Trigger and Chrono Cross with composer Yasunori Mitsuda in attendance, on stage and taking part in the post show meet & greet; a Heroes of Might & Magic segment with composer Rob King including music from the yet-to-be-released Might & Magic Heroes VI; music from Halo: Reach by composers Marty O’Donnell and Mike Salvatori; music from film composer John Debney (The Passion of the Christ, Sin City, Iron Man 2, Spider-Man 2 & 3) conducting his music from Sony Computer Entertainments’ Lair; music from Metal Gear Solid 3: Snake Eater featuring vocalist Laura “Flute Link” Intravia; Music from End of Nations featuring industry veteran composer Frank Klepecki (Command & Conquer) on guitar; and the music from the Tetris Opera featuring international vocal soloists.

Other Video Games Live highlights include a new Guitar Hero competition featuring the Foo Fighters Grammy Award winning song "The Pretender"; "Video Game Pianist" Martin Leung performing brand new solo piano arrangements from Final Fantasy, Zelda, and Mario; video game rock band The Megas performing their popular hits from Mega Man 2 & 3; and a performance of Jonathan Coultons' "Still Alive" from Portal.

For more information on Video Games Live, check out www.videogameslive.com. The 200th show takes place Wednesday, June 8th during E3 (right across the street) at the 7,000 seat Nokia Theatre at L.A. Live. Video Games Live is open to the general public and tickets start for under $25. Tickets can be purchased online at Ticket Master.

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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