Tapjoy Complains About Apple's Ban on 'Pay-Per-Install'

June 1, 2011

Middleware company Tapjoy has complained publicly that Apple's ban of "pay per install" apps and promotions has adversely affected its business and a majority of iOS developers who want to use it. The ban was put in place because of Apple's concerns that developers were paying Tapjoy to boost their game's ranking in the list of top 25 apps.

When an app uses this system, a user is incentivized in some way to install another unrelated app. The developer of the unrelated app then shares the revenue with the original app.

Tapjoy argues that incentivized promotions are "commonplace" and allow developers to create an additional revenue stream. The debate may be that Apple felt like it wasn't getting its fair share of that stream. According to VentureBeat, Tapjoy CEO Mihir Shah attempted to institute a compromise, where a cap "prevented developers from unfairly breaking into the top 25," but it was rejected by Apple.

A Tapjoy survey of developers showed that almost half had begun to receive a large number of customer complaints because of the "sudden inability" to earn in-game currency from installing other apps.

From Apple's perspective, this is a move to bring back fairness of app rankings.

Source: GameIndustry.biz


Comments

Re: Tapjoy Complains About Apple's Ban on 'Pay-Per-Install'

sooo apple banned payed for app advertisements (which no one likes anyways) and someones mad because of it?

tbh i'd pirate an app ( that advertises other things to me that are totally unrelated before i'd waste money on buying ads. and tbh if its worth pirating, its not even worth having, so i just won't have it :) ). unless they somehow (and i've yet to see it happen in small cell phone sized programs) make it completely out of my way so i don't get stuck accidentally clicking it. (EA has a good idea with intigrated little ads that don't do much but ADD to the games immersion)

i mean angry birds advertising angry birds isn't bad IMO as it shows me that theres other versions and neat merchandise i can get if i want. and they still keep it out of my face mostwhat so i dont' have the off chance of clicking it by mistake (Mighty eagle aside, that icon is a nuisance)

i hate ITunes with a passion, i truly do, as it blows on a Windows based system (lockups, memory hogging, crashes, etc..) but i ditched my Android phone for the Iphone ASAP when i could (and payed only $20 to upgrade early... well worth it though)

part of the reason.. the apps on android are so either compeltely useless, or ad ridden it makes them hard to use at all.

so suffering Itunes is hardly a pain, since i can ignore its ads unless i WANT to see them, same goes for other bits on the phone.

i do hope Apple flips them right off.. throw a brother bird at them and knock down their little wall of consumer paid for advertising to said consumer.

if i want an ad shoved in my face every 5 seconds i'll get cable or sattelite.

 
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Craig R.Too little, too late.06/19/2013 - 4:52pm
DorthLousPWAHAHAHAH, the MS spinning sound woke me up :)06/19/2013 - 4:27pm
Andrew EisenMicrosoft's new console shall now be known as the Xbox One-Eighty.06/19/2013 - 4:17pm
Andrew EisenI imagine we were typing our respective shouts at the same time.06/19/2013 - 4:14pm
MaskedPixelanteSo Andrew... is there going to be a new poll now? I mean, the one about the XBO DRM is kinda no longer relevant.06/19/2013 - 4:13pm
Andrew EisenIn light of Xbox One's furious backpeddling on its DRM policies, I'm closing the poll for now. I'll probably write a new one later today or tomorrow.06/19/2013 - 4:11pm
IanCFound three people whining about this so far. Saying that its because of cheapasses and that its going to be horrible online now. W T and indeed F.06/19/2013 - 4:09pm
Andrew EisenTechnogeek - I agree but: "After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again." Why do I need to connect online to set up a system I'm not going to use online?06/19/2013 - 4:07pm
Technogeek@Andrew Eisen: I can't really see any other possible use for the one-time setup given the listed changes.06/19/2013 - 3:58pm
PHX Corphttp://news.xbox.com/2013/06/update it's available as of now06/19/2013 - 3:49pm
MaskedPixelanteBackpedal! Backpedal like the wind!06/19/2013 - 3:47pm
Andrew EisenHere's a telling bit: the page with the updates to the DRM? Yeah, it's down right now. And MS wonders why this "online check" stuff irks us so much.06/19/2013 - 3:40pm
ImautobotDamage is done, I am not going to give them another chance.06/19/2013 - 3:38pm
Andrew Eisen"Online authentication will still be required, but only during a console's initial setup" Hopefully, that means setting up Xbox Live and such.06/19/2013 - 3:38pm
PHX Corp@EZK one down, one to go06/19/2013 - 3:37pm
IanCYeah, too little, too late. They lost my trust, and this sint enough to get it back. Theres just this lingering fear that one day it will come back, in some way.06/19/2013 - 3:35pm
E. Zachary KnightGamasutra has confirmed it. They are reversing their DRM policies. Not sure what it all entails though. http://gamasutra.com/view/news/194649/Microsoft_reverses_Xbox_One_DRM_policy.php06/19/2013 - 3:33pm
E. Zachary KnightRumor has it that Microsoft is just going to up and ditch its DRM policies before launch. http://www.giantbomb.com/articles/microsoft-to-pull-complete-reversal-on-xbox-one-dr/1100-4673/06/19/2013 - 3:13pm
E. Zachary KnightIt is the same price as the existing slim, uses all new cables (power and composite) and does not have optical audio. So you have to use HDMI if you want HD video and surround sound.06/19/2013 - 2:12pm
E. Zachary KnightInteresting. IGN is recommending that you just skip the new 360 redesign. http://www.ign.com/videos/2013/06/18/unboxing-the-xbox-360-super-slim06/19/2013 - 2:12pm
 

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