id Software Cautious on Wii U Development

June 8, 2011 -

While the teams that create such hardcore game franchises as Battlefield and Darksiders may be embracing Nintendo's Wii U platform, id Software creative director Tim Willits has his doubts about the viability of such content on the platform. Speaking to Eurogamer at E3 this week, Willits said that he has a lot of doubts that there is an audience on the platform for the games his company makes. id Software is currently working on its post apocalyptic shooter Rage for PC, PS3, and Xbox 360.

"The Nintendo market is a tough market for us to get into," said Willits. "A lot of first party games, a lot of licensed games – those are the ones that have done the best on that platform. I'd love it if we can get a hardcore FPS community going and build on it, but it's tough."

"I think we should keep our toes where we know best," he added.

Willits also said that his studio is not in any hurry for Microsoft or Sony to bring new consoles to market, citing the stability of both platforms as the core reason.

"If they want to stack another year or two on this generation I'd be more than happy. I know somebody is working on it somewhere but I don't want to hear about it."

Rage is set for a release in September.

Source: Eurogamer

Posted in

Comments

Re: id Software Cautious on Wii U Development

I think they run into two basic problems:

(1) The hardcore FPS community is bending over backwards to hate the WiiU, even though they could easily be a group that would benifit greatly from it.  They, more then any other game demographic, seem to have the biggest social barrier to new things that deviate from acceptable pissing points.

(2) Developing for a platform that has a significant unique feature is always a rick.  Develop stuff for the PS3, XBox, or PC and you can have pretty much idential gameplay on all three platforms, thus all you have to really do is deal with middleware and tweak the build.  A unique feature means either producing a unique gameplay experince or ignoring the feature.

Re: id Software Cautious on Wii U Development

Actually, from id's POV, I think there are two other legit concerns:

(1) Nintendo's history of avoiding 'adult' content going back to the days of Mortal Kombat, which is a big part of the reason that they have no real third party support right now.

(2) How modern will the system truly be. Nintendo has promised HD after their last console was intentionally last gen on graphics, but 'next gen' on innovation with the remotes. But the questions remains whether Nintendo can deliver.

Re: id Software Cautious on Wii U Development

*nods* I could see both of those too, though (1) is probably a much smaller concern then it was in previous decades.

Re: id Software Cautious on Wii U Development

It may not be as much of a concern now, no, but Nintendo has already dug themselves the hole on the matter. Because of both content and graphics, Nintendo is viewed as the kiddie/family console.

It's going to take a lot to change that perception.

 
Forgot your password?
Username :
Password :

Poll

Have you visited a video game arcade in the last year?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
 

Be Heard - Contact Your Politician