Australian Classification Board Revisits We Dare Rating

June 16, 2011 -

The Australian Classification Board said this week that it will rethink the current PG (Parental Guidance) rating for Ubisoft's We Dare, a game which received heavy criticism earlier this year for its adult content and sexually suggestive mini-games. The review will be carried out on June 17 and will be conducted by the Classification Review Board. The re-review is the result of a formal complaint filed by Federal Minister for Home Affairs Brendan O'Connor. Chances are it will result in a higher rating for the title.

In March the board took some heat from the public over its decision to give the Ubisoft-published adult party game for the Wii a PG rating for "mild sexual references." A number of early media reports blamed the board for inappropriately rating the game, because of the trailer, which showed two couples engaged in some saucy and suggestive situations inspired by the game's mini-games.

In Australia, the Classification Board of Australia rated We Dare PG, ignoring Ubisoft's recommendation that they give the game an M rating. When the publisher says its game needs an "M" rating, it seems wise to heed such advice.

O'Connor tells GameSpot that media reports about the game led him to contact the Classification Board about We Dare:

"I asked the Classification Board to review We Dare following media reports that the game's PG rating may be inappropriate. I believe that this game is unsuitable for children and I look forward to the outcome of the Classification Board's review of its PG rating. I share the concern of many parents that children may be inadvertently playing games that are more suited to adult gamers."

Source: GameSpot by way of Andrew Eisen.


Comments

Re: Australian Classification Board Revisits We Dare Rating

$20 says the only thing O'Connor knows about the game is what he read in the paper and didn't bother to actually do any research on it before deeming it "unsuitable for children" and necessary to review for reclassification.

 

Andrew Eisen

Re: Australian Classification Board Revisits We Dare Rating

That or he was shown the game trailer and screamed "won't somebody think of the children?!?!"

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

Be Heard - Contact Your Politician