Edinburgh Interactive Speakers, Sessions Detailed

June 23, 2011 -

Edinburgh Interactive is set for August 11 and 12 in Edinburgh, Scotland (The Radisson Blu Hotel), and organizers say there are four reasons why those in the region won't want to miss it this year.

Sean Dromgoole, CEO of Some Research and Edward Williams from BMO Capital Markets will discuss their different points of view on recent developments in the games industry in the area of social gaming. The event will also host two Gamification sessions. The first is "Gamification: Building Games - the Mechanics, Rewards and Influences," and will feature a presentation from Kam Star, Chief Play Officer at Playgen, along with James Allsopp, Playgen’s Games Designer and in-house Psychology expert.

The second Gamification session, "Gamification: Trick of the Trade," will be a panel discussion and debate that will look at platforms for game developers, TV producers and retailers. The panel will include Rajat Paharia, CEO of Bunchball; Philipp Mohr, CEO of Comufy; and James Sampson, Head of Product at Enteraction.

Other speakers include Graham Brown-Martin Founder of Learning without Frontiers; Jason DaPonte, Managing Director & Executive Producer of The SWARM; Jo Twist, Commissioning Editor of Education for Channel 4; Mike Rogers from Image Metrics and Kevin Beimers, Art Director at Straandlooper Animation, voted #54 in the Develop 100.

Ian Livingstone and Abertay University have confirmed their participation in a discussion on the game industry and the Livingstone-Hope Skills Review.

There will also be public sessions on Games Based Learning featuring Graham Brown-Martin from Learning Without Frontiers, Jo Twist from Channel 4, Derek Robertson from LT Scotland, and Ian Livingstone.

Tickets are priced at £175 + VAT and cover both days of the conference and all events. Student and Scottish Developer discounts available. Find out more at edinburghinteractive.co.uk.


 
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Should 'Hatred' have been removed from Steam Greenlight?:

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NeenekoMakes sense to me, and sounds kinda cool. One cool thing about Minecraft is the meta game, you can implement other game types within its mechanics. There are servers out there with plots, an episodic single player one sound kinda cool12/18/2014 - 11:07am
MaskedPixelantehttps://mojang.com/announcing-minecraft-story-mode/ Umm... what?12/18/2014 - 10:24am
NeenekoThat would make sense. Theaters probably can not afford the liability worry or a drop in ticket sales from worried people. Sony on the other hand can take a massive writeoff, and might even be able to bypass distribution contracts for greater profit.12/18/2014 - 10:03am
ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
Neeneko@Wonderkarp - there is still a lot of debate regarding if the movie was a motive or not. Unnamed officials say yes, the timeline says no.12/18/2014 - 9:10am
NeenekoSomething does not smell right though, Sony is no stranger to being hacked, so why cancel this film? For that matter, they are still not giving in to hacker's original demands as far as I know.12/18/2014 - 9:06am
PHX Corp@prh99 Not to mention the Dangerous Precedent that sony's hacking scandal just set http://mashable.com/2014/12/17/sony-hackers-precedent/12/18/2014 - 8:25am
Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
MaskedPixelantehttp://comicbook.com/blog/2014/08/16/exclusive-original-unaltered-cut-of-star-wars-trilogy-to-be-rele/ Yeah, this'll never happen.12/17/2014 - 5:03pm
NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
 

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