Edinburgh Interactive Speakers, Sessions Detailed

June 23, 2011 -

Edinburgh Interactive is set for August 11 and 12 in Edinburgh, Scotland (The Radisson Blu Hotel), and organizers say there are four reasons why those in the region won't want to miss it this year.

Sean Dromgoole, CEO of Some Research and Edward Williams from BMO Capital Markets will discuss their different points of view on recent developments in the games industry in the area of social gaming. The event will also host two Gamification sessions. The first is "Gamification: Building Games - the Mechanics, Rewards and Influences," and will feature a presentation from Kam Star, Chief Play Officer at Playgen, along with James Allsopp, Playgen’s Games Designer and in-house Psychology expert.

The second Gamification session, "Gamification: Trick of the Trade," will be a panel discussion and debate that will look at platforms for game developers, TV producers and retailers. The panel will include Rajat Paharia, CEO of Bunchball; Philipp Mohr, CEO of Comufy; and James Sampson, Head of Product at Enteraction.

Other speakers include Graham Brown-Martin Founder of Learning without Frontiers; Jason DaPonte, Managing Director & Executive Producer of The SWARM; Jo Twist, Commissioning Editor of Education for Channel 4; Mike Rogers from Image Metrics and Kevin Beimers, Art Director at Straandlooper Animation, voted #54 in the Develop 100.

Ian Livingstone and Abertay University have confirmed their participation in a discussion on the game industry and the Livingstone-Hope Skills Review.

There will also be public sessions on Games Based Learning featuring Graham Brown-Martin from Learning Without Frontiers, Jo Twist from Channel 4, Derek Robertson from LT Scotland, and Ian Livingstone.

Tickets are priced at £175 + VAT and cover both days of the conference and all events. Student and Scottish Developer discounts available. Find out more at edinburghinteractive.co.uk.


 
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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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