Microsoft Shows Off Family Friendly Kinect Gaming to Lawmakers

June 24, 2011 -

Last night Microsoft hosted the second annual Capitol Hill Family Game Night, bringing its games and technology to the nation's capital where policymakers and their families learned more about Kinect, Xbox 360 and various games. The event was presented in cooperation with congressional hosts Rep. Sam Graves (R-Mo.), Rep. Duncan Hunter (R-Calif.), Rep. Jay Inslee (D-Wash.), Rep. Dave Reichert (R-Wash.), Rep. Tom Rooney (R-Fla.), Rep. Debbie Wasserman Schultz (D-Fla.) and Rep. Bobby Scott (D-Va.).

The event, which took place in the Rayburn House Office Building, and featured the controller-free Kinect for Xbox 360 and such games as the upcoming games Kinect: Disneyland Adventures and Dance Central 2. Picturing lawmakers shaking their stuff in front of a camera or flying through the sky like Peter Pan is kind of scary, but apparently all involved had fun.

"New technologies and online entertainment have enabled people around the world to interact with each other in new and exciting ways," Rep. Reichert said. "Capitol Hill Family Game Night is a great event that allows families, staffers and lawmakers to learn about these new developments from the talented teams that created them. I'm proud to represent such an innovative workforce in Congress and to help support this event."

Members of the Boys & Girls Clubs of Greater Washington were also on hand to talk about their experience creating games for Xbox 360. These young people worked for several weeks with Microsoft mentors to create original video games using Kodu Game Lab.

"It's so important we provide our young people with real-world experiences that will help them build a great future," said Dan Rauzi, senior director of Technology Programs at Boys & Girls Clubs of America. "Through our partnership with Microsoft we are able to introduce our members to technology in a fun, meaningful way."

The Get Game Smart program also was a key element of Capitol Hill Family Game Night. The public education program brings together Microsoft and leading children's advocacy organizations to educate parents on the tools and resources available to set boundaries and encourage family dialogue on safer, healthier and more balanced approaches to digital media consumption, including video games.


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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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