Consumers Amazon Bomb Capcom's RE: The Mercenaries Product Page

June 29, 2011 -

Capcom has felt the wrath of consumers on amazon.com ticked off by its "one save" scheme in its new 3DS game Resident Evil: The Mercenaries 3D. According to a Destructoid report, fans have "Amazon Bombed" the product page of the game on Amazon, giving the game negative reviews and leaving less than flattering comments about the game.

What set consumers off is a "one save" scheme in the game that basically only lets the original owner unlock the extras within the game. Once they are unlocked they are unlocked for good, even if the game is resold or given to someone's friend. Fans are very upset with this new way in which Capcom is trying to fight against second sales of their games.

And the user reviews are not pretty:

"I have nothing more to add that this is crippleware whose sole purpose is to erode owner rights even further," wrote one reviewer.

"I don't care how much fun this game is, or how good it looks, or how much it costs," said another user review. "There is one save slot. Save data is permanent and cannot be deleted. Capcom is attempting to set a new precedent in consumer manipulation and control with this product."

We'll let you know if Capcom backs off this new way of combating second hand game sales.

Source: Destructoid

Posted in

Comments

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Once they are unlocked they are unlocked for good, even if the game is resold or given to someone's friend.

I THINK I understand what you're telling me, but that sentence doesn't make any sense.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

This is the same Capcom that brought Bionic Commando to the PC and then gave up on making PC games after "poor ratings".  Third-person shooters almost always get rated badly by people who clearly can't play them, which apparently includes reviewers - I ignore those people anyway.  I personally thought the game was good right up to the point where the enemies started saying the same things over and over, most of it a lot of pointless cussing.  The reviewers were saying the game was hard, but I found it to only be hard in exactly one spot where you had to grapple a zillion floating balls over water and the tiniest bit of water would cause the character to drown.  That part required luck - the rest of the game required skillz, which I guess I had.  It was enjoyable for the most part and, IMO, a pretty damn good first PC game for a company used to developing for consoles.

Had they stuck to developing for PC, this new game of theirs could have been patched easily over the Internet to correct this mistake.  Whoops.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Well, sad thing I was actually planning on getting this until Capcom decided to pull this stunt.

It wasn't piracy that lost them this sale, it was their own actions.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

It saves on the cartridge and your unlockables remain unlocked forever. Big whoop. This really feels like something that is being severely overblown.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

So you would be perfectly fine if, say, Nintendo released a Mario game where your first save file was the only one, and it wouldn't let you delete it to reboot if you get bored and want to unlock everything all over again?

Like with other DRM schemes, if we show we'll put up with it companies will only beginning looking at harsher measures.

We don't really have rights if said rights are "managed"

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

And if my wife wants to play the game and attempt to unlock everything herself, she can't. She would have to buy her own copy. That is stupid since we live in the same house and share a 3DS (hypothetically)

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Well, I never sell my games so it doesn't hurt me. But for those that trade their games constantly or only rent, this is debilitating. Gamestop has already announced that they will not give credit for RE:M sales.

Even if Capcom had no intention to attack the used game market, this was an effective strike.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

As ESK said down below, if each person of a household wants to unlock everything on their own, they have to each get a game to do it.

And they chose the wrong reason why they couldn't implement multiple save slots or deleting your save.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

>Fans are very upset with this new way in which Capcom is trying to fight against second sales of their games.

Apart from the fact that, y'know, there's no actual proof that this has anything to do with second hand sales at all, beyond a few websites wanting to shoehorn it into a pre-defined, one-sided bullshit narrative.

/b

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Considering their are no useful functions for this "feature", people are at a loss to why it was included in the game at all. So rightly they assume the worst.

It doesn't help that Capcom has been unable to communicate why this bad save "feature" is good for the consumer.

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

> So rightly they assume the worst.

Why is it right to assume the worst? Don't you think that's maybe a fundamantal problem with society today, assuming the worst until proven otherwise? Perhaps the legal system should switch their motto to "guilty until proven innocent" because, after all, if they don't know for sure they should assume the worst.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Why is it right to assume the worst?

Well, aside from the fact that it's the only logical conclusion, there's also the fact that Capcom has recently backpedaled from ANOTHER anti-consumer scheme.

Like, within the past month.

Do you even read this site?

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Actually the motto for the legal system these days is usually "Guilty until proven rich".

 

As for assuming the worst. After years of companies basicly competeing to see how many ways the consumer can be cheated...yeah I'll assume the worst of them. That way when I'm not surprised when they do something stupid, and pleasantly surprised when they do something right.

 

Hunting the shadows of the troubled dreams.

Hunting the shadows of the troubled dreams.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Sadly yes, that is a problem with society. But it doesn't really help to qualm fears when the accused, in this case Capcom, fails to sell the feature as a positive and side steps the actual concern.

If Capcom could or would explain why they think this features is a positive for single cartridge/multiple players, people wouldn't assume the worst.

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

You would think they would have learned from the other DRM schemes the blew up in their creators' faces. UbiSoft's AC2, Spore, etc. Like Stallone said in Demolition Man: "Why don't just shove a leash up my ass?"

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

Be Heard - Contact Your Politician