Epic Details Epic Developer Day and Unreal University Evets

July 8, 2011 -

Epic Games announced its conference schedule for Epic Developer Day, to be held on July 13, and Unreal University, to be held on July 14, at De Vere West One in London. Epic Developer Day and Unreal University provide Unreal Engine 3 (UE3) developers with free hands-on learning led by senior members of Epic's engine team, UE3 technology partners and UE3 instructors. If you are a UE3 developer and don't have ticket's you're out of luck because it's sold out. On the plus side, Epic said today that it "plans to bring similar learning opportunities to other regions this year."

Epic Developer Day, which is open to anyone under Epic's non-disclosure agreement (NDA) for "commercial Unreal Engine 3 evaluation or full license," will offer two tracks: one for content creation and another for programming. Epic Games European Territory Manager Mike Gamble will open the conference, and Epic Games Senior Technical Artist and Senior Level Designer Alan Willard will offer a "how to get started with Unreal Engine 3: workshop. He'll also as well as present sessions on Unreal Engine 3 workflow, mobile development, shaders and DirectX 11. Epic Games Korea Support Manager Jack Porter will offer tutorials on UE3’s new foliage system, streaming, UE3’s new terrain editor Unreal Landscape,; optimization and stats analysis, and UE3 debugging tools and techniques.

Epic Developer Day will also feature several of Epic’s Integrated Partners Program (IPP) members including NVIDIA Technical Evangelist Phil Scott and APEX Product Manager Monier Maher, who will present sessions on APEX physics technology. NVIDIA Developer Technology Engineer Jon Jansen will discuss the benefits of DirectX 11 using UE3, and Geomerics’ Head of Technology Sam Martin and Lead UE3 Programmer Simon Taylor will discuss dynamic lighting in UE3. GRIP Entertainment President Dr. Paul Kruszewski will cover advanced AI tools, and NaturalMotion Technical Account Manager Mark Hobbs and Lead Integration Engineer Juan Pizarro will talk about character animation with morpheme in UE3.

The second day, dubbed Unreal University, is an academic initiative funded by Epic Games to offer hands-on guidance and learning to those interested in using Unreal Engine 3 (UE3) technology or the Unreal Development Kit (UDK). Epic Games European Territory Manager Mike Gamble will provide opening remarks, while the remainder of the presentation will be handled by Unreal University instructors James Tan and Markus Arvidsson.

Tan and Arvidsson will lead tutorials on UDK including how to make a racing game for iOS with UDK; level building in less than one hour; making a side-scrolling game for PC with Unreal Kismet; and becoming a digital movie director with UDK.

For more information on this event, check out www.unrealengine.com.


Comments

Re: Epic Details Epic Developer Day and Unreal University ...

I think the the title is misspelled. isn't it supposed to be Events not Evets?

 
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RedMageI also didn't see Leigh Alexander's original article as an attack on gamers; it was just poorly written. She'd likely had a terrible day and was projecting the activities of gaming's vicious fringe onto "gamers" collectively, however you describe that.07/31/2015 - 7:11pm
Andrew EisenLooked for the RPS article but the best I can find is a weekend wrapup article that links to Alexander and Golding's articles. That can't be it.07/31/2015 - 7:11pm
MattsworknameAlso, side note: Windows 10 upgrade appears to be a MUCH better platform then windows 8, testing on 3 seperate units, and it works great07/31/2015 - 7:07pm
Andrew EisenPolygon's "An awful week to care about video games" did not (unless we're talking about a different article) and I've never seen a RPS story on the Gamers Are Dead list.07/31/2015 - 7:06pm
MattsworknameSeveal directly linked to it, including polygon and rock paper shotgun07/31/2015 - 7:02pm
Andrew EisenHuh? Did any of the Gamers Are Dead articles other than Golding's even mention Shaw's study?07/31/2015 - 6:52pm
Mattsworknameso basicly, sargon showed that the whole spat of "Gamers are dead" article were based on lies and misinformation07/31/2015 - 6:39pm
Mattsworknamehow the articles themselves were not truly academic based, but agenda driven, as it they exsisted for idealogical purposes not backed up by the research they claimed supported them.07/31/2015 - 6:37pm
Mattsworknamegeneral, have no need or want of "Diveristy" according to shaws own research. He then went into the articles that cited it, including the origional, and showed that they argued things taht the actual research tthey quoted did NOT support, he lastly showed07/31/2015 - 6:36pm
MattsworknameAndrew: Sorry im so late in responding to your earlier question abonut sargons video, but basicly, he went through 3 phases. He first looked at the cited reasearch the articles used, by somone named shaw, and proved that the research shows that gamers, in07/31/2015 - 6:35pm
benohawk:( Well, that's crappy news James07/31/2015 - 6:29pm
james_fudgeRIP Roddy Piper :(07/31/2015 - 5:39pm
Andrew EisenI told Sega if it releases Yakuza 1&2 HD and Yakuza 5 in North America, I'll buy them. So far, they don't seem to be swayed.07/31/2015 - 5:11pm
Craig R.Too many gamers were harassing and abusing long before Baldwin decided to 'legitimize' the lunatic fringe, but that term certainly made the lunatics easier to pick out of the crowd07/31/2015 - 4:58pm
Craig R.Which is why the entire GG crowd looks like a giant bad egg07/31/2015 - 4:55pm
Craig R.Irony: the people who are feeling hostility toward their 'gamer' identity are often those who are most hostile to everybody else07/31/2015 - 4:55pm
Andrew EisenIt's not about gamers at all, it's discussing the harassment and abuse that Sarkeesian and Quinn had suffered. So yeah, not a great title but not an attack on gamers either.07/31/2015 - 4:48pm
Andrew EisenI agree than many of the titles are kinda bunk though. For example, Ars Technia's "The death of the 'gamers' and the women who 'killed' them" doesn't really work for the article.07/31/2015 - 4:47pm
Andrew EisenAnd I still don't see how articles like Polygon's "An awful week to care about video games" can be construed as an attack.07/31/2015 - 4:25pm
Andrew Eisen18 total? I've seen several lists and the total has never been above 14. The most popular collection seems to be 9 on Aug. 28 then three more on Aug. 29, Sep. 2 and Sep. 3.07/31/2015 - 4:24pm
 

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