Epic Details Epic Developer Day and Unreal University Evets

July 8, 2011 -

Epic Games announced its conference schedule for Epic Developer Day, to be held on July 13, and Unreal University, to be held on July 14, at De Vere West One in London. Epic Developer Day and Unreal University provide Unreal Engine 3 (UE3) developers with free hands-on learning led by senior members of Epic's engine team, UE3 technology partners and UE3 instructors. If you are a UE3 developer and don't have ticket's you're out of luck because it's sold out. On the plus side, Epic said today that it "plans to bring similar learning opportunities to other regions this year."

Epic Developer Day, which is open to anyone under Epic's non-disclosure agreement (NDA) for "commercial Unreal Engine 3 evaluation or full license," will offer two tracks: one for content creation and another for programming. Epic Games European Territory Manager Mike Gamble will open the conference, and Epic Games Senior Technical Artist and Senior Level Designer Alan Willard will offer a "how to get started with Unreal Engine 3: workshop. He'll also as well as present sessions on Unreal Engine 3 workflow, mobile development, shaders and DirectX 11. Epic Games Korea Support Manager Jack Porter will offer tutorials on UE3’s new foliage system, streaming, UE3’s new terrain editor Unreal Landscape,; optimization and stats analysis, and UE3 debugging tools and techniques.

Epic Developer Day will also feature several of Epic’s Integrated Partners Program (IPP) members including NVIDIA Technical Evangelist Phil Scott and APEX Product Manager Monier Maher, who will present sessions on APEX physics technology. NVIDIA Developer Technology Engineer Jon Jansen will discuss the benefits of DirectX 11 using UE3, and Geomerics’ Head of Technology Sam Martin and Lead UE3 Programmer Simon Taylor will discuss dynamic lighting in UE3. GRIP Entertainment President Dr. Paul Kruszewski will cover advanced AI tools, and NaturalMotion Technical Account Manager Mark Hobbs and Lead Integration Engineer Juan Pizarro will talk about character animation with morpheme in UE3.

The second day, dubbed Unreal University, is an academic initiative funded by Epic Games to offer hands-on guidance and learning to those interested in using Unreal Engine 3 (UE3) technology or the Unreal Development Kit (UDK). Epic Games European Territory Manager Mike Gamble will provide opening remarks, while the remainder of the presentation will be handled by Unreal University instructors James Tan and Markus Arvidsson.

Tan and Arvidsson will lead tutorials on UDK including how to make a racing game for iOS with UDK; level building in less than one hour; making a side-scrolling game for PC with Unreal Kismet; and becoming a digital movie director with UDK.

For more information on this event, check out www.unrealengine.com.


Comments

Re: Epic Details Epic Developer Day and Unreal University ...

I think the the title is misspelled. isn't it supposed to be Events not Evets?

 
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Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
 

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