Silicon Sisters: Women Are Rarely in Decision-Making-Roles

July 12, 2011 -

Silicon Sisters' co-founder Brenda Bailey Gershkovitch believes that the video game industry still has a long way to go when it comes to figuring out what women want from video games. Speaking to Gamesindustry.biz from the company's Vancouver studio, Gershkovitch said the higher proportion of female gamers on platforms like the Wii and Facebook is a good thing, but still feels that women are still being short-changed when it comes to gaming experiences that fully appeal to them.

"There are a lot of examples of successful games in the casual and social sphere that are connecting with women," she said. "We know the numbers: over 50 percent of casual players are women, and some people are saying that on Facebook it's closer to 70 percent so, clearly, they are connecting. But how deeply? And how much are they playing?"

"These games are superficially connecting, and they're connecting because they're smaller games that don't have a huge barrier to playing them. In that way there's some success, but in terms of real gameplay and real mechanics designed for women, I don't think we've solved that yet."

Gershkovitch went on to say that during her career working for other game studios, she was often one of only two or three women in a group of 40. Being in the minority means having less of an influence on the games that are made by these studios.

Gershkovitch's comments were echoed by Clint Hocking earlier this month in a recent column for Edge magazine, and Silicon Sisters' COO Kirsten Forbes said that they have been following that conversation with great interest.

"We're trying to build games with a female sensibility," Gershkovitch added. "It's not impossible that men can build games for women, of course, but most men that go into video games build games that they want to play - not as much games for their sisters."

"My point of view is that most of that has been done from a male perspective, and I think it's important to ask what those games might have looked like if there had been females in design decision-making roles. That's a really crucial missing piece. You have women on teams, but rarely in decision-making roles. That's the idea we wanted to play with: what would that look like?"

Gershkovitch admits that no one has really figured all of this out. She suggests that the "development process is iterative," so every new game is based  in part on the games that came before it.

"You look at the games that are being made and you made additions to that; you take a mechanic from this game or an idea from that game and add a different narrative. Everything is building on something else."

Gershkovitch is also concerned that the majority of games for women are too shallow to hold their interest for long, but says that the first studio to properly serve the audience will be reap the rewards.

"We developed something we call the Girl's Gaming Bible. We were able to identify particular things that mainly girls enjoy. There are a number of them, and some are checked off in social and casual realms... [but] there's a whole bunch that aren't, and I think the games that can include those things - that can create a much deeper connection to women and girls - will be hugely successful, whether smaller games or AAA games."

"There is real science behind the reasons why women are or aren't connecting with games. We're trying to understand it all and see what applies."

Source: GameIndustry.biz


 
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Matthew WilsonI cant say anything though I am stupid lucky. I have a 75/75 line01/29/2015 - 11:27pm
Matthew Wilsonthat isnt awful 1.2MBs, but yeah 100bucks a month is over priced to all hell. ps 8mbs=1MBs01/29/2015 - 11:24pm
ZippyDSMleehttp://www.speedtest.net/my-result/410086446201/29/2015 - 9:12pm
ZippyDSMleeMatthew Wilson Dunlap, TN, its the only game in town and they only started in 08 or so.01/29/2015 - 9:12pm
MechaCrashThe explanation for the misanthropy of the character in Hatred comes from "we want to be super edgy and get those controversy dollars."01/29/2015 - 8:34pm
Andrew EisenI'm interested in giving it a try. I think it has some cool ideas but I haven't been "feeling it" when watching continuous gameplay.01/29/2015 - 8:04pm
Matthew Wilsonif you dont know, the code name STEAM demo is out, and it it downloading very slowly. It might be more popular that I thought, or it could just be the eshop.01/29/2015 - 8:02pm
Goth_SkunkPlayer/Playable Character, yes. As opposed to the NPC.01/29/2015 - 7:36pm
Andrew EisenOh, Player Character! Heh, that one took me a few moments!01/29/2015 - 7:29pm
Goth_SkunkIt really bothers me that there is no explanation for the PC's misanthropy. Even the Saw movie series, despite the level of violence in them, had a premise that fascinated me. The only thing about Hatred that fascinates me is the controversy.01/29/2015 - 7:27pm
Goth_SkunkI can't think of a time a game has made me simultaneously want to both buy it and not buy it. On the one hand, I find the premise disturbing and repulsive. On the other hand, I find the controversy fascinating and want to play it just to say I did.01/29/2015 - 7:25pm
Andrew EisenTrailer for new Van Damme movie, Pound of Flesh. "They just stole the wrong man's kidney!" http://vimeo.com/11808880501/29/2015 - 7:24pm
Andrew EisenNew Hatred trailer. Destructible environments, vehicles, light buildings and people on fire! http://www.gametrailers.com/videos/7bzwzs/hatred-devastation-gameplay-trailer01/29/2015 - 7:12pm
Goth_Skunk@WonderKarp: And that's why I don't read or watch mainstream news.01/29/2015 - 5:06pm
Matthew Wilsonzip is it KB or kb? if its KB its MB, if its kb is mb. ether way where do you live that you are getting ripped off that badly?01/29/2015 - 4:41pm
ZippyDSMleeI has a whole 1MB(mb mabye, 1000KBPS) for a whole...100$ a month ;_;01/29/2015 - 4:24pm
WonderkarpFCC appears to be kicking ass today01/29/2015 - 4:11pm
WonderkarpI found this neat. Shows the different ways different websites tell the same story. Not VG Related, but its neat https://i.imgur.com/3m6xOfE.jpg01/29/2015 - 2:12pm
Matthew Wilsonnp I am still suprised that the fcc did it, but I still do not trust the chairman yet.01/29/2015 - 2:11pm
Andrew EisenYeah, what I mean is I'm fortunate enough to live in an area where I have the option of up to 50Mbps if I want to pay for it. Meant that as an anecdote; didn't mean it to come across as a "you're wrong!" Sorry 'bout that!01/29/2015 - 2:06pm
 

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