The Trials and Tribulations of Getting a Colbert Report Game Started

July 12, 2011 -

Prithvi Virasinghe, creative director at Comedy Central's internal game studio, would like to see a game based on Tak Jensen, a character created on Comedy Central's Colbert Report. Speaking to Joystiq, Virasinghe said that Tek Jansen, and the Colbert Report are subjects he'd like to make into games. Naturally such games would require the green light from Colbert and the network.

"I've honestly tried to do this many, many times," he said of concepts for a Colbert-themed game. "One of the ideas we had for Colbert was we wanted to do 'Colbert Quest,' which was kinda like an homage to the Police Quest or Space Quest games." Apparently his team at 345 even went as far as to put together a "design treatment" for "Colbert Quest," which he detailed by saying, "You're sort of in this world that's humor-based, that's kind of situational and quest-based, and it would have Colbert as some sort of overlord of this domain."

Unfortunately, the Colbert-themed point-and-click game was ultimately shot down by Comedy Central executives.

Despite the setbacks, Virasinghe says that he isn't giving up.

"He [Colbert] does have this other character, Tek Jansen, which would really make sense. There's so much stuff we could do with Tek -- if I got my hands on Tek, I'd have a ball."

Of course, before such a game could be made, 345 Games has to do well with its current development project, a game adaptation of "Ugly Americans." That game is set to launch later this summer.

"Hopefully this game does well, it creates some breathing room for us to think a little bigger, and maybe even attract the Colberts into wanting to do something," Virasinghe explained.

Source: Joysriq

 


 
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ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
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Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
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Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
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Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
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Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
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MechaCrashNah, just providing more proof that GGers are lying when they claim it's really about ethics in game journalism and not a proxy war against feminism.11/26/2014 - 9:58pm
 

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