NYC Attack in Modern Warfare 3 Not Like 911, says Infinity Ward

July 27, 2011 -

Activision's Infinity Ward studio has commented on a recent report by the UK-based Daily Mail Newspaper, who recently wrote an over-reaction to an upcoming mission set in New York City. The Daily Mail story - found here - played up the Russian assault on New York depicted in Modern Warfare 3, comparing it to what happened on September 11, 2001.

When asked by website msxbox-world if he was concerned at all about how players and the public-at-large will perceive the Russian assault on New York, Infinity Ward creative strategist Robert Bowling said he wasn't all that concerned:

"I'm not too worried about it because the conflict that's raging in Modern Warfare 3 is very different from any real life scenario because this is a war, this is a full-on Russian military invasion of the entire US that started in Modern Warfare 2," Bowling said.

"They have already disabled Washington DC and the war has just organically been progressing off the East Coast and the New York is a major city that would... So this is very different because it's full-on military fighting through the streets, so I think that's going to be very clear once people play it and get hands-on and see what type of conflict this is, and then it spreads to the other major cities."

Modern Warfare 3's story will see players visiting other real-world locations including London, Paris and Berlin, and other places throughout the world..

Source: C&VG


Comments

Re: NYC Attack in Modern Warfare 3 Not Like 911, says ...

My reply, and sorry if it doesn't make too much sense.

An ultra-violent computer game which features explosions and scenes of destruction on the London Tube and at the Houses of Parliament is to be released later this year.

So because it has scenes that offend you, it's not violent, but "ultra-violent" because it fits your sick political agenda?

Supporters of those affected by the 7/7 suicide attacks in July 2005, which killed 52 people, called for Call Of Duty: Modern Warfare 3 to be banned.

So this topic is so uncomfortable for you, that you decide it's better to take away people's rights of free speech?

The game's trailer, which is described as 'inappropriate' for children,

described or marketed, because it sounds like you are picking a fight in another topic all together, but what is your point here? depicts military helicopters, rocket launchers and black-op style soldiers in balaclavas.

Mimic: Call of Duty: Modern Warfare 3 depicts the derailing and explosion of a Tube carriage - a chilling echo of the 7/7 terrorist attacks in London.

I love how if something offends people they tie it to a tragic event and call it "chilling" as part of their fear-mongering. And "chilling"is a word which has been over abused by the media since 9/11. A chilling echo, seriously? You fucking morons are FEAR-MONGERING so you can create a CHILLING echo of censorship and helping a CHILLING attempt of a creation of a nanny state where we can't think except what YOU think is safe.

Call Of Duty 3 has not yet received an age certification and shows soldiers running through the streets of London with machine guns while bombs explode and buildings tumble to the ground. Big Ben is clearly visible as are police cars and a London bus amid the violent scenes.

In one particularly vivid shot, an armed soldier on a truck cuts in front of a Tube carriage, derailing and causing it to explode. 

Other scenes show aerial attacks on New York and grenades exploding on the streets of Paris and Berlin.

So they actually show the effect that war has? Oh wait, you people want to put a bag over your heads...

The game, which can be pre-ordered for £45 and will be officially released on November 8, has a voiceover saying: 'It doesn't take the most powerful nations on earth to create the next global conflict, just the will of a single man.'

Gee, doesn't that sound familiar? Like certain newspapers or a certain ex-lawyer

Vivienne Pattison, spokesman for campaign group Mediawatch UK, said: ‘I have concerns as these games are hyper-real and take place in a landscape we are familiar with.

Because war IS REAL and can take place anywhere, especially in a familiar places. Look at the Middle East, you speak as if in other places aren't familiar to people, but guess what? THEY ARE! But you people are too busy to have your head up your asses to realize this.

In light of the fact we have just had the 7/7 inquests, it is in incredibly poor taste.'

No, that's just an opinion, one whose ego should NOT be able to smother free speech of adults who are old enough to decide what they think is in taste. You should NOT decide for us. That's the exact problem in Australia and the ASU.

One reviewer at gaming website kotaku.com described the latest instalment in the Call Of Duty series: 'Players take on the role of an SAS operative who is tasked with stopping a delivery of weapons of mass destruction at a London dockyard.

'A gun battle ensues, and the agents are chased through the London subway. The mission culminates with a series of unmarked trucks exploding in front of the House of Parliament, releasing a deadly chemical agent.'

Activision, who make the game, said: 'Call of Duty: Modern Warfare 3 is a fictional action game aimed at mature adults and set in World War Three. The scenes in the game are entirely fictional and are not intended to recreate any historical events.'

And yet idiots like you are treating it was made to offend YOUR morality and to push it on other people, again. Well guess what, YOU just gave it more reason for people to buy it. Great job.

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"WARNING GUARANTEE: This post contains material which a truly free society would neither fear nor suppress."

Re: NYC Attack in Modern Warfare 3 Not Like 911, says ...

Heh, the comment section on the original article has been closed, probably because they've been repeatedly called out on their nonsense already.

 
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ZippyDSMleeI mean 4 main classes and maybe 3 or 4 model’s each…I’am just not seeing it….03/06/2015 - 8:28pm
ZippyDSMleeLame excuse is rather lame. Lets face it these days there there only a couple games that rely on such mechanics and it stifles player creativity to choose a body type for themselves and excludes those that wish to play as something closer to themselves.03/06/2015 - 8:17pm
Andrew EisenDoesn't matter if you play more games where the cast is the same basic character model. In this type of game, being able to easily tell which character you're looking at serves an important purpose.03/06/2015 - 7:29pm
ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
MechaCrashZarya's body type also has a pragmatic reason. Ever notice how in TF2, you can immediately tell who's who because they all have very different profiles? Same deal with Overwatch. If you see Zarya, you KNOW it's Zarya.03/06/2015 - 6:32pm
Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
ZippyDSMleeNearly anyway the new UT game has color at least. And wow they changed to C++ 0-o03/06/2015 - 5:43pm
ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
ZippyDSMleeI doubt each model of characters in COH/COV/CO,ect are kept as unique model data.03/06/2015 - 5:39pm
ZippyDSMleemodel shape.03/06/2015 - 5:38pm
ZippyDSMleeMonte:I think it’s more a part of the engine, yes its more work but you should be able to have some sort of physical collision system in place to keep arms and stuff from clipping. Outside of that the data stored is just number variables to change the m03/06/2015 - 5:38pm
Andrew EisenAt least she's smiling in one of the pics.03/06/2015 - 5:31pm
Craig R.It's like somebody took the color palette and decided that anything approaching 'bright' is unacceptable03/06/2015 - 5:30pm
Craig R.Scratching my head as to why DC shows are as dark and drab, color-wise, as the movies look to be03/06/2015 - 5:30pm
MonteIf for instance you make the character fat, you need to make sure the animation of the character moving his arms and gun around, won't result in them clipping into the character's larger stomach03/06/2015 - 5:22pm
Monte@zippy, I imagine creating customizabel, vastly different body types would add a lot more complexity. Like making sure the character's animation still looks right. It can be done, but it can get complicated03/06/2015 - 5:19pm
Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
ZippyDSMleeI know I know one thing is not the other. Still worth nagging about.I still do not see why they do not put in body sliders and elt people make thier own body types....I'd do fat/pudgy or chibi befor I do ultra generic prefect body......03/06/2015 - 2:59pm
 

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