PAX DEV Speakers, Sessions Detailed

July 29, 2011 -

PAX Prime organizers today revealed the various panels and discussions planned for PAX Dev on Wednesday, August 24 and Thursday, August 25 at the Sheraton Seattle Hotel. Some of the speakers and panelists taking part in PAX DEV include John Scott Tynes of Microsoft, Mike Selinker of Lone Shark Games, Daniel James of Three Rings, Chris Hecker of Spy Party, and many others.

Topics include everything from the trials and tribulations of going from being a professional developer working for a major company to an indie, to how Roger Ebert's criticism of games as not being art is spot on.

Sessions include (but are not limited to) the following:

"Why Roger Ebert Was Right" – John Scott Tynes of Microsoft - An examination of how as game designers we have almost entirely failed to integrate games with stories. It's time to blow it all up and start over!

"Not Waving but Drowning: Networked Multiplayer Indie Game Architecture" – Chris Hecker of Spy Party – A lecture for developers seriously considering throwing their lives away to make their indie game work over the internet with a somewhat modern set of features and reasonable level of polish and scalability.

"The Price Tag" – Daniel James of Three Rings – Look at the choices we make as developers; and those that may be made for us when games meet the audience and business meets the market.

"Are They Dead Yet?" – Post-mortem of "Orcs Must Die!" that examines the great and, uh, not-so-great decisions along the way.

"PuzzleCraft: How to Design Every Puzzle Type Ever" – Mike Selinker of Lone Shark Games – Discussion of the placement and purpose of puzzles (electronic and tabletop), the effects they have on players' psyche and the process of creating elegant and creative challenges.

"From the Cubicle to the Basement: Corporate Devs Go Indie" – A frank and open discussion with a panel of game developers have left successful careers in the traditional studio model to go out on their own as indies.

A full schedule of events and speakers at PAX DEV can be found here. Tickets cost $329 and can be purchased at dev.paxsite.com.


 
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Should 'Hatred' have been removed from Steam Greenlight?:

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MaskedPixelantehttp://uplay.ubi.com/#!/en-US/events/uplay-15-days You can win FREE GAMES FOR A YEAR! Unfortunately, they're Ubisoft games.12/18/2014 - 6:29pm
Papa MidnightAh, so it was downtime. I've been seeing post appear in my RSS feed, but I was unable to access GamePolitics today across several ISPs.12/18/2014 - 6:06pm
james_fudgeSorry for the downtime today, folks.12/18/2014 - 5:54pm
PHX Corphttp://www.craveonline.com/gaming/articles/801575-sony-refuses-offer-refund-playstation-game-fraudulently-purchased-hacker Sony Refuses to Offer Refund for PlayStation Game Fraudulently Purchased by Hacker12/18/2014 - 1:43pm
NeenekoMakes sense to me, and sounds kinda cool. One cool thing about Minecraft is the meta game, you can implement other game types within its mechanics. There are servers out there with plots, an episodic single player one sound kinda cool12/18/2014 - 11:07am
MaskedPixelantehttps://mojang.com/announcing-minecraft-story-mode/ Umm... what?12/18/2014 - 10:24am
NeenekoThat would make sense. Theaters probably can not afford the liability worry or a drop in ticket sales from worried people. Sony on the other hand can take a massive writeoff, and might even be able to bypass distribution contracts for greater profit.12/18/2014 - 10:03am
ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
Neeneko@Wonderkarp - there is still a lot of debate regarding if the movie was a motive or not. Unnamed officials say yes, the timeline says no.12/18/2014 - 9:10am
NeenekoSomething does not smell right though, Sony is no stranger to being hacked, so why cancel this film? For that matter, they are still not giving in to hacker's original demands as far as I know.12/18/2014 - 9:06am
PHX Corp@prh99 Not to mention the Dangerous Precedent that sony's hacking scandal just set http://mashable.com/2014/12/17/sony-hackers-precedent/12/18/2014 - 8:25am
Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
 

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