FCC Hosts Apps for Communities Challenge

August 4, 2011 -

The Knight Foundation and the FCC have teamed up to challenge app developers to create a software application that "delivers personalized, actionable information" to the public that are least likely to be online. Using local government and public data in under-served communities, developers will need to create an app that enables Americans to benefit from broadband communications.

The goal is to create an app that is entertaining and relatable regardless of "geography, race, economic status, disability, residence on Tribal land, or degree of digital or English literacy." The best app in the Apps for Communities Challenge will get part of the $100,000 in prizes. Guidelines below:

"The Challenge Submission Period begins on April 14, 2011 and ends at 11:59 EDT August 31, 2011 (the 'Challenge Submission Period'). The Challenge Administrator’s computer, set to Eastern Daylight Time (EDT), is the official time-keeping device for this Challenge. Entries may be submitted beginning at 12:00 AM on April 14, 2011 and must be received by August 31, 2011 11:59 PM EDT. Winners will be announced on a date and time to be determined.

Participants shall apply via the Challenge.gov portal and add a link to the fully functioning app or demonstration and your source code. To qualify, you need to build an application -- web, mobile, or text/SMS based -- that uses one of the OSI Approved open source licenses. Any data source used must be publically available. You will need to host your own application during the judging process and ensure that our panel of judges has easy access to your application (or, in the case of a mobile platform that the judges may not have access to, a demonstration of the working product)."

Grand Prize receives $30,000, Second Prize earns $20,000 Third Prize gets $10,000 and Runners Up gets $5,000. Bonus prizes for Best Design and Visualization, Most Replicable Application gets $10,000 each. Best use of SMS, Digital Proficiency and English literacy get $5,000 each.

Find out more here.


 
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Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
TechnogeekRelevant links: http://www.nj.com/hudson/index.ssf/2015/01/apex_2015_video_gaming_tournament_at_secaucuss_emp.html http://www.ign.com/articles/2015/01/30/apex-2015-smash-bros-tournament-resumes-after-short-delay01/30/2015 - 7:29pm
TechnogeekApparently, this was the first SSB tournament to actually be sponsored by Nintendo; the upcoming Wii U title Splatoon was even going to be demoed there.01/30/2015 - 7:29pm
 

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