Playing Games with Google+

August 12, 2011 -

Yesterday Google+ rolled out 16 games from various publishers to a handful of "invited" members, as the search giant continued its move to be like another social network we all know and love.

The games included Angry Birds, Bejeweled Blitz, Crime City, Bubble Island, Monster World, Diamond Dash and BioWare's Dragon Age Legends. While rival Facebook may offer thousands of games right now, Google+ hopes to differentiate itself by offering less game-related spam.

“We want to make playing games online just as fun… as playing in real life,” explained Google’s senior VP of engineering Vic Gundotra in a blog post. “That means giving you control over when you see games, how you play them and with whom you share your experiences. Games in Google+ are there when you want them and gone when you don’t.”

The Google+ game section will have a button at the top of the stream, alongside everything else you can do in Google+ - which at this point isn't much.

"If you’re not interested in games, it’s easy to ignore them," added Gundotra. "Your stream will remain focused on conversations with the people you care about."

Google says that it’s now beginning to "gradually roll out games" and plans on "making them fully available… soon." Let us all hope that it doesn't end up being lame like Chrome's game section.

Source: Rolling Stone

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Comments

Re: Playing Games with Google+

i cant find the games, anyone else see them?

Re: Playing Games with Google+

The invitations only went out to a small select group to test. Once they officially launch there will be an icon on the top of your page next to the circles icon.

And a big Kudos to G+ for reducing the spam with the introduction of these games, that's a big plus in my book. I'm all for playing games but I don't need to see everyone status of every step they take in game (I'm looking at you Facebook).

Re: Playing Games with Google+

There is no actual notification/invite if you can access them.  It just sorta appears.

Re: Playing Games with Google+

yeah, I noticed almost an hour after I posted the icon was suddenly on my G+ page. The games are some of the same as the ones on Facebook but no spamming of your feed which is great.

 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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