Does Price Matter in a Game Review?

August 15, 2011 -

The latest edition of Jumping The Shark (the official podcast for GameShark.com) tackles game pricing and if it should affect how a game reviewer evaluates a particular game. On the one side of the argument are those that think the price of a game matters and on the other are those that believe it should have an impact on how a game is scored.

Personally, I believe the value of a game is found (or not found, as the case may be) in its overall presentation and has nothing to do with how much it costs. Obviously a lot of people disagree, but some good points are made for both sides of this long-standing argument among reviewers in this podcast.

You can catch it here directly, or check out the official site here.

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Comments

Re: Does Price Matter in a Game Review?

Personally I think considering price into a game rating is a bad idea, but I think that a review that gives it's professional opinion on whether it is worth the price point is useful. I see a rating system such as this:

Highest to lowest:

Buy it new

Wait for it to go on sale

Rent it

Borrow it

Don't bother/It's broken

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Does Price Matter in a Game Review?

Should it affect the review? Beyond a blurb about the price being worth the look, no. It by no means should affect the final judgment of the game (aka "this game was really well crafted but because it's five dollars more than I care for I'm going to drop my opinion of it") as that's a judgment that's in the eyes of the consumer. I've seen some games that I felt were a steal at what I paid for while other people wouldn't't pay even close to what I did for the same title. It's subjective and a review should cover quality of the game, not perceived worth.

Re: Does Price Matter in a Game Review?

Price definitely affects my overall opinion of a game.  I'd like to think I could evaluate the game's quality without cost being a factor but whenever I end up paying "full price" for what is clearly a budget game, it really just ticks me off. 

Re: Does Price Matter in a Game Review?

The real question is do we need game reviewers telling us what our money is worth. The answer is no. Just review the game and we'll figure out if it's worth our money. 

Re: Does Price Matter in a Game Review?

A friend of mine does say "if it felt worth it to you, it was".

Re: Does Price Matter in a Game Review?

"On the one side of the argument are those that think the price of a game matters and on the other are those that believe it should have an impact on how a game is scored."

So, the people who think it matters, vs. the people who think it matters?  That ought to be a short debate.  ;)

Re: Does Price Matter in a Game Review?

Price matters to an extent, but it should not affect the scoring of a game.

Re: Does Price Matter in a Game Review?

I think whether price matters is the wrong question.

There are all sorts of things you could ask about a game. What's the difference between a 75 that's a magnificent endeavor but almost unplayable due to bugs, a 75 that works well but isn't hugely inspired, a 75 that plays well but is drowning in excruciatingly questionable ideology couched in pure jingoism, a 75 that's good but has only niche appeal... and a 75 that's good but too expensive?

There are already so many factors that impact the score that you can't really tell anything from it.

Re: Does Price Matter in a Game Review?

As a journalist, myself, I don't let the price of a game affect my review of it. A good game is a good game, and a bad game is a bad game, regardless.

On the other hand, however, I also believe that some games may or may not be worth buying at certain price points.

I believe a good example would be Venetica. It's not really a great game, but it's not horrible, either. It released at $40, but I personally wouldn't pay that much for it. If someone were to offer it for $10-15, then it's definitely playable.

Other examples would be Duke Nukem Forever, Chaos Legion, and Brink. All of them fit in the "Not quite perfect but still playable, and enjoyable" category, and people would be more inclined to buy them and give them chances at lower price points.

Long story short, price point shouldn't affect whether a game is good or bad, but it definitely factors into the enjoyability, especially for those who don't use services like Gamefly or Blockbuster.

Re: Does Price Matter in a Game Review?

This is basically exactly where I fall.  If the review score is supposed to reflect the quality of the game, then price shouldn't impact it.  However, the simple fact is that price does impact a game's overall value.  This is a combination of the quality of the game and the price point.  As a reviewer, I would say something like "This game is a 75, but the value for $60 just isn't there.  If this was a $20 game, then go for it."

 
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MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
 

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