TIGA, EGDF Demand More Support from EU

August 17, 2011

UK video game industry trade group TIGA has joined forces with members of the European Games Developer Federation (EGDF) to voice its concern that the new EU funding programs planned for media and culture and for research and innovation for 2013 - 2020 do not place "sufficient emphasis" on the video game development sector. The groups voiced their concerns at Gamescom this week in Cologne, Germany.

Citing Canada and several states in the U.S., TIGA pointed out that government tax credits and other financial measures in Europe have failed to materialize. Further, they point out that "video game development can engender new business models, create innovative content and drive groundbreaking technological discoveries with positive spillover effects for other sectors."

"Game developers are typically high-tech SMEs, yet very few of them qualify for EU support. European game developers compete globally against highly subsidised competitors," said Dr Richard Wilson, TIGA's CEO. "It is time for EU policy makers to power our high technology, highly skilled, export focused industry forward and embrace the digital era."

TIGA and the EGDF recommend that the European Commission introduce measures that support the video game development sector, including:

- a new definition of innovation including innovations related to content, services, and business models;

- an SME-quota for EU RTD projects so that at least 50% of the funding goes to SMEs;

- balanced EU funding schemes for SMEs between loan guarantees and prototype development / IP creation funding;

- a threshold, for example, by placing the maximum EU contribution per project to about five million euros; and

- direct and concrete support and consultation for SMEs, for example by using a network of Media Desks throughout Europe.

TIGA and the EGDF also call for reforms to the new "Creative Europe programme" that combine European support for interactive, audiovisual and textual art with advocacy for measuring and securing a "strong variety of content that reflects the cultural values and traditions of member states," that adds an independent pillar for video games in the program, and adds "substantial" game prototype development / IP creation support.


 
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DorthLousAnybody tried Hiversaire? Thoughts?05/22/2013 - 5:48pm
E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
 

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