TIGA, EGDF Demand More Support from EU

August 17, 2011 -

UK video game industry trade group TIGA has joined forces with members of the European Games Developer Federation (EGDF) to voice its concern that the new EU funding programs planned for media and culture and for research and innovation for 2013 - 2020 do not place "sufficient emphasis" on the video game development sector. The groups voiced their concerns at Gamescom this week in Cologne, Germany.

Citing Canada and several states in the U.S., TIGA pointed out that government tax credits and other financial measures in Europe have failed to materialize. Further, they point out that "video game development can engender new business models, create innovative content and drive groundbreaking technological discoveries with positive spillover effects for other sectors."

"Game developers are typically high-tech SMEs, yet very few of them qualify for EU support. European game developers compete globally against highly subsidised competitors," said Dr Richard Wilson, TIGA's CEO. "It is time for EU policy makers to power our high technology, highly skilled, export focused industry forward and embrace the digital era."

TIGA and the EGDF recommend that the European Commission introduce measures that support the video game development sector, including:

- a new definition of innovation including innovations related to content, services, and business models;

- an SME-quota for EU RTD projects so that at least 50% of the funding goes to SMEs;

- balanced EU funding schemes for SMEs between loan guarantees and prototype development / IP creation funding;

- a threshold, for example, by placing the maximum EU contribution per project to about five million euros; and

- direct and concrete support and consultation for SMEs, for example by using a network of Media Desks throughout Europe.

TIGA and the EGDF also call for reforms to the new "Creative Europe programme" that combine European support for interactive, audiovisual and textual art with advocacy for measuring and securing a "strong variety of content that reflects the cultural values and traditions of member states," that adds an independent pillar for video games in the program, and adds "substantial" game prototype development / IP creation support.


 
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Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
 

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