Home Consoles Still The Devices of Choice for Streaming Media

August 25, 2011

According to new data released by ABI Research, the most popular method of streaming Netflix content continues to be through a video game console. The new data also shows that console owners spend a substantial amount of time --seven to eight hours a week-- watching online video through their console devices.

"Companies such as Microsoft and Sony in particular are pushing to make the consoles more central to the digital living room,” says ABI digital home senior analyst Michael Inouye, who notes that while Nintendo is behind, it may be expected to make a bigger push into digital video content with its Wii U.

Those numbers change dramatically outside of North America and Europe, the data also show. For instance, the Asia-Pacific region has a low rate of console connectivity (13.1 percent) because most consoles are not sold in China and because PC gaming is more popular in both China and South Korea (6.3 percent connect rate in that country). In the United States, console connect rates are much higher - 38.7 percent, followed by 37.3 percent in the UK, 31.8 percent in France, and 20.6 percent in Germany.

While many analysts have put a lot of stock in the burgeoning mobile device market as a strong way to access streaming services such as Netflix, ABI emphasizes the relevance of the home consoles to the home entertainment experience.

"While mobile devices might soon match the processing power of game consoles, there are a number of issues such as storage and portability that could hinder the transition to mobile," says ABI's Jason Blackwell. "The game console has a higher degree of persistence in the living room, giving more household members access to the device at any time of the day, whereas most mobile devices are designed for portability and a more personal experience."

While ABI's new research isn't all that surprising - several other reports have shown that Netflix is most popular on PS3, Xbox 360, and Wii - the new data shows that the trend is continuing..

Source: Gamasutra


Comments

Re: Home Consoles Still The Devices of Choice for Streaming ...

Ironically as into physical media I am into as a game collector, we have no less than 8 devices in the house we use to stream Netflix.  Xbox 360, PS3, Wii, 2 computers, 2 HD7 Windows phones, and a Nintendo 3DS.  Thankfully this equals the kids can watch what movies they want and Dad gets the TV for some gaming! :) They have been crazily aggressive on getting that service on anything and everything.  Still waiting for my Android tablet to get it though.

Zen aka Jeremy Powers
Editor and Host of the Zenspath Podcast
www.ZensPath.com
XBL: "PsychoticZen" PSN: "Zenspath"
Nintendo Network: "Psychoticzen", 3DS: "0860-3238-7260"

Re: Home Consoles Still The Devices of Choice for Streaming ...

I am waiting for my Linux computers to get it. When I finally get around to building my HTPC  it will be a Linux box and it would be sad to not have Netflix on it. Not that it is all that hard to switch over to the Wii, but it would be nice to go from watching recorded shows to netflix without having to change the input on my tv.

Re: Home Consoles Still The Devices of Choice for Streaming ...

That is one system I want to learn more about.  I have a few computers in the house for my kids and other uses that I just built from spare parts but I could make some more single purpose computers cheaper if I used Linux.  Just not sure how lol.  Building a media player/arcade machine out of an old Nintendo VS cabinet (rest in peace Excitebike and Nintendo Golf...you died for a good cause) and want a simple OS so I can do more with less memory requirements.

Zen aka Jeremy Powers
Editor and Host of the Zenspath Podcast
www.ZensPath.com
XBL: "PsychoticZen" PSN: "Zenspath"
Nintendo Network: "Psychoticzen", 3DS: "0860-3238-7260"

 
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BearDogg-XNot game related, but found it interesting: http://www.upworthy.com/the-real-reason-they-still-play-mrs-robinson-on-the-radio?g=2&c=mrp1 - 90% of the music/TV/news media owned by 6 companies.05/20/2013 - 2:38pm
BearDogg-X@PHX Corp: It's like they're just throwing crap at the wall to see what sticks at this point.05/20/2013 - 12:15pm
Kajexhttp://www.rockpapershotgun.com/2013/05/20/neverwinter-money-making-exploit-sees-cryptic-turn-back-time/ My understanding is that none of this was illegal, either.05/20/2013 - 11:42am
PHX Corphttp://www.gamezone.com/news/2013/05/20/violent-video-games-are-bad-for-your-body Most rediclous Study about violent video games ever05/20/2013 - 10:13am
Cecil475@PHX Corp - The dude's a moron who wouldn't know crap if it came up and kicked him.05/19/2013 - 6:36am
PHX Corphttp://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa MidnightAE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew EisenEA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
 

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