Home Consoles Still The Devices of Choice for Streaming Media

August 25, 2011 -

According to new data released by ABI Research, the most popular method of streaming Netflix content continues to be through a video game console. The new data also shows that console owners spend a substantial amount of time --seven to eight hours a week-- watching online video through their console devices.

"Companies such as Microsoft and Sony in particular are pushing to make the consoles more central to the digital living room,” says ABI digital home senior analyst Michael Inouye, who notes that while Nintendo is behind, it may be expected to make a bigger push into digital video content with its Wii U.

Those numbers change dramatically outside of North America and Europe, the data also show. For instance, the Asia-Pacific region has a low rate of console connectivity (13.1 percent) because most consoles are not sold in China and because PC gaming is more popular in both China and South Korea (6.3 percent connect rate in that country). In the United States, console connect rates are much higher - 38.7 percent, followed by 37.3 percent in the UK, 31.8 percent in France, and 20.6 percent in Germany.

While many analysts have put a lot of stock in the burgeoning mobile device market as a strong way to access streaming services such as Netflix, ABI emphasizes the relevance of the home consoles to the home entertainment experience.

"While mobile devices might soon match the processing power of game consoles, there are a number of issues such as storage and portability that could hinder the transition to mobile," says ABI's Jason Blackwell. "The game console has a higher degree of persistence in the living room, giving more household members access to the device at any time of the day, whereas most mobile devices are designed for portability and a more personal experience."

While ABI's new research isn't all that surprising - several other reports have shown that Netflix is most popular on PS3, Xbox 360, and Wii - the new data shows that the trend is continuing..

Source: Gamasutra


Comments

Re: Home Consoles Still The Devices of Choice for Streaming ...

Ironically as into physical media I am into as a game collector, we have no less than 8 devices in the house we use to stream Netflix.  Xbox 360, PS3, Wii, 2 computers, 2 HD7 Windows phones, and a Nintendo 3DS.  Thankfully this equals the kids can watch what movies they want and Dad gets the TV for some gaming! :) They have been crazily aggressive on getting that service on anything and everything.  Still waiting for my Android tablet to get it though.

Zen aka Jeremy Powers
Editor and Host of the Zenspath Podcast (now on iTunes)
www.ZensPath.com
XBL: "PsychoticZen" PSN: "Zenspath"
Nintendo Network: "Psychoticzen", 3DS: "0860-3238-7260

Re: Home Consoles Still The Devices of Choice for Streaming ...

I am waiting for my Linux computers to get it. When I finally get around to building my HTPC  it will be a Linux box and it would be sad to not have Netflix on it. Not that it is all that hard to switch over to the Wii, but it would be nice to go from watching recorded shows to netflix without having to change the input on my tv.

Re: Home Consoles Still The Devices of Choice for Streaming ...

That is one system I want to learn more about.  I have a few computers in the house for my kids and other uses that I just built from spare parts but I could make some more single purpose computers cheaper if I used Linux.  Just not sure how lol.  Building a media player/arcade machine out of an old Nintendo VS cabinet (rest in peace Excitebike and Nintendo Golf...you died for a good cause) and want a simple OS so I can do more with less memory requirements.

Zen aka Jeremy Powers
Editor and Host of the Zenspath Podcast (now on iTunes)
www.ZensPath.com
XBL: "PsychoticZen" PSN: "Zenspath"
Nintendo Network: "Psychoticzen", 3DS: "0860-3238-7260

 
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Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
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Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
Papa MidnightThat very thing is somthing that anyone who has been subjected to racial-based targeting online could actually state that they've experienced.07/24/2014 - 11:41am
Papa MidnightPerfect example: "I have yet to talk to a man who has had to call a police officer due to a stalker, only to be told nothing can be done until they are physically assaulted."07/24/2014 - 11:40am
Papa MidnightNot that said communities are mutually exclusive. Even the very first comment on that last article equates women in the gaming industry with being the n-word. Despicable, aetestable, and (sadly enough) this is not an uncommon presence in either community.07/24/2014 - 11:35am
 

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