Report: French Gamers Spend Less, Play for Free

September 6, 2011 -

Two new research reports from Newzoo - the 2011 French National Gamers Survey (L’Etude Nationale des Jeux Video) and the international Games Market Revenue Report - reveal that 24 million French citizens spend a total of 27 million hours per day playing games. Interestingly, less than half (42 percent) of those gamers ever spend money on games. According to Newzoo, total consumer spending is expected to reach €3.2bn in 2011, down 10 percent from 2010. Almost three quarters (73 percent) buy PC, Mac or console games, including second-hand trade, digital downloads and import.

Spending on new boxed games has dropped to 41 percent of all money spent, totaling to €1.3bn, comparable to what IDEF en SELL recently projected for France in 2011. Spending on downloadable PC or Mac games is expected to grow 22 percent compared to last year. Spending on console DLC is expected to surpass €120 million or 8 percent of all console spending. Online and mobile gaming takes 51 percent of all time spent playing games, and 26 percent of spending on social network games (+11 percent) and mobile devices including iOS devices (+9 percent).

"France is a relatively conservative market as console and PC/Mac gaming still take the majority of money," notes Newzoo CEO and co-founder Peter Warman. "At the same time, second-hand trade and import form a larger share in France compared to Germany or the UK. Also, playing games online for free is immensely popular in France. In 2011 we foresee the micropayment business models of mobile, online and MMO games converting more and more players to payers, a trend that has been underway longer in the US and other main EU territories."

An infograph showing the numbers in perspective can be found at Newzoo, while more information on those surveyed as part of the study can be found here.


 
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E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

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