Research: Bejeweled Blitz Makes Oldsters 'Sharper'

September 13, 2011 -

A new survey commissioned by PopCap Games and conducted by University of Massachusetts Amherst psychology researcher Susan K. Whitbourne, Ph.D. that compared the gaming habits of older and younger players who play Bejeweled Blitz regularly felt mentally "sharper." The findings of the survey of 10,000 U.S. adults were presented at the American Psychological Association's (APA) annual convention in Washington D.C. The survey investigated the feasibility of Bejeweled Blitz as a cognitive training tool for older adults.

Of those surveyed, 47 percent of adults over the age of 50 reported feeling sharper while performing other tasks and 23.9 percent of adults over 65 felt their ability to see patterns improved.

PopCap says that this survey is the first in a series that hopes to examine the cognitive value of videogame play on an older audience. Whitbourne believes that Bejeweled Blitz is a "plausible platform for improving cognitive skills because it requires several of the skills that have been shown to be improved in action video games."

Respondents 50 and older were included when examining the perceived impact of Bejeweled Blitz on cognition. Of adults 50 and older 47.2 percent perceived feeling sharper in performing other tasks, while adults 65 and older felt an improvement in their ability to see patterns (22.4 percent) and an improvement in the ability to perform timed tasks more quickly (23.9 percent).

The survey polled of 10,331 adults (83 percent female), ages 18 to 80. 4,234 (41 percent) participants were ages 50 and over. The majority of all adults (78.6 percent) had at least a college education. The first question of the survey asked participants to indicate whether they played Bejeweled Blitz. Those who did were directed to the next survey of questions. Participants were recruited via a blog posting on the Psychology Today website that contained a link to the online survey.


 
Forgot your password?
Username :
Password :

Poll

Will an M rating hurt Batman: Arkham Knight's sales?:

Shout box

You're not permitted to post shouts.
Andrew EisenYou don't need to show a penis to see it bouncing around in some dude's britches. Kratos is not sexualized. He's idealized. There's a difference.02/26/2015 - 8:18pm
Wonderkarpmaybe not as blatent, you'll never see Dead or Alive Man Beach Vollyball. But its still there02/26/2015 - 8:18pm
Wonderkarpas a Healthy Bisexual Man, I've lusted over Dante from Devil May Cry as much as I've lusted over Catwoman. :P02/26/2015 - 8:17pm
Andrew EisenOf course men get sexualized, just with nowhere near the frequency of female characters.02/26/2015 - 8:17pm
Andrew EisenMaybe she did talk about Wow. Who knows what other examples she provided?02/26/2015 - 8:16pm
Andrew EisenThe last one is "don't sexualize enemies you're supposed to beat up or kill" (again, suggestion, not rule) not don't allow violence against women with sexual themes (I'm guessing, as you cite GTA, you mean NPC strippers and prostitutes).02/26/2015 - 8:15pm
Wonderkarpthe fabioesque men? even Kratos? Thats man meat right there to be lusted over02/26/2015 - 8:14pm
WonderkarpWhat I will say is BS is her line that men dont get sexualized, and using their Dicks as an example in Comparison to breasts. There is no Comparison. You cant show a member in 99% of games. Breasts are in full focus and come in many shapes and sizes. But02/26/2015 - 8:13pm
Wonderkarpyeah. its not mandatory. and so long as there's no quota, I'm ok with it. Though I'm disapointed she didnt show World of Warcraft as an example of diverse female body types. sure there's only 1 single body type per race, but you got lots of differences02/26/2015 - 8:12pm
Andrew EisenSometimes you want to flaunt a character's butt. Nothing wrong with that. Remember, these are general guidelines for better female representation, not a list of "don't ever do any of this ever!"02/26/2015 - 8:11pm
WonderkarpI'm citing GTA specifically for that. But its never encouraged. Just one of a billion options presented.02/26/2015 - 8:09pm
Wonderkarpand violence against women with sexual themes? I dont see that being an issue this day and age. The whip weilding biker girls from Double Dragon was the 80s. Now outside of one or two games, Its not a thing.02/26/2015 - 8:08pm
WonderkarpI read her 8 things. I actually dont see any problem with them except for maybe the rear end thing. Catwoman is not the best example because she is freaking Catwoman. Catwoman has the Bootie. But I can see where it could be used in other situations.02/26/2015 - 8:06pm
Andrew EisenYeah, saw that earlier today. Nice write up. Would rather watch the talk itself but haven't found a video of it.02/26/2015 - 7:59pm
E. Zachary Knighthttp://kotaku.com/how-anita-sarkeesian-wants-video-games-to-change-168823172902/26/2015 - 7:53pm
E. Zachary KnightAnita Sarkeesian has outlined 8 *suggestions* for improving representation of women in games. All of them are reasonable requests and easy to implement for those game designers who *choose* to implement them.02/26/2015 - 7:53pm
Craig R.Net Neutrality: let the lawsuits begin! (Which were going to be filed if the FCC moved to even so much as corrected a typo in their previous rulemakings)02/26/2015 - 6:59pm
Matthew WilsonThis is a interesting long form article about xbox live since halo 2. http://www.polygon.com/a/the-second-generation-of-xbox-live/page-102/26/2015 - 6:01pm
ConsterJust take pride in joining the group of net neutrality nations, even if it's only temporarily.02/26/2015 - 1:24pm
Matthew Wilsonfcc passed net neutrality. now lets hope they dont screw up the details. ps I am not holding my breath on that one.02/26/2015 - 1:03pm
 

Be Heard - Contact Your Politician