Research: Bejeweled Blitz Makes Oldsters 'Sharper'

September 13, 2011 -

A new survey commissioned by PopCap Games and conducted by University of Massachusetts Amherst psychology researcher Susan K. Whitbourne, Ph.D. that compared the gaming habits of older and younger players who play Bejeweled Blitz regularly felt mentally "sharper." The findings of the survey of 10,000 U.S. adults were presented at the American Psychological Association's (APA) annual convention in Washington D.C. The survey investigated the feasibility of Bejeweled Blitz as a cognitive training tool for older adults.

Of those surveyed, 47 percent of adults over the age of 50 reported feeling sharper while performing other tasks and 23.9 percent of adults over 65 felt their ability to see patterns improved.

PopCap says that this survey is the first in a series that hopes to examine the cognitive value of videogame play on an older audience. Whitbourne believes that Bejeweled Blitz is a "plausible platform for improving cognitive skills because it requires several of the skills that have been shown to be improved in action video games."

Respondents 50 and older were included when examining the perceived impact of Bejeweled Blitz on cognition. Of adults 50 and older 47.2 percent perceived feeling sharper in performing other tasks, while adults 65 and older felt an improvement in their ability to see patterns (22.4 percent) and an improvement in the ability to perform timed tasks more quickly (23.9 percent).

The survey polled of 10,331 adults (83 percent female), ages 18 to 80. 4,234 (41 percent) participants were ages 50 and over. The majority of all adults (78.6 percent) had at least a college education. The first question of the survey asked participants to indicate whether they played Bejeweled Blitz. Those who did were directed to the next survey of questions. Participants were recruited via a blog posting on the Psychology Today website that contained a link to the online survey.


 
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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
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Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
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PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
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InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
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Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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