Video Games as a Tool to Develop Motor-Skills for Kids with FASD

September 15, 2011 -

A new research project from the University of the Fraser Valley (Chilliwack, British Columbia, Canada) uses video games to help test the motor skills of children with Fetal Alcohol Spectrum Disorder (or FASD). UFV has been running the after-school program, FAST Club, for children with FASD for the past three years. But this year brings a new element to the program - video games. The after-school video game program called BrainGamers Club helps children with FASD work on their motor skills and gaming skills, and measures whether the impact of these activities cross over into other areas.

“A typical approach to treating children with FASD involves focusing on their weaknesses. We do assessments and target their best areas and give them choices about what skills they want to improve upon,” says Dr. Chris Bertram, head of UFV's kinesiology program and one of the project researchers. “We have seen positive changes in other brain functions after participating in our FAST club.”

The BrainGamers project is based at the UFV Abbotsford campus. BrainGamers participants play tailored video games while their brainwaves are measured through a cap they will wear.

“If the brain area we’re focusing on becomes overactive or underactive, the visual appearance of the screen will change," Bertram said. "The only way the child will be able to fix the screen will be by altering the electrical output of the brain. We’re hoping that over time if the brain patterns change, we’ll see some positive behavioural outcomes, as has been the case in studies of children with other developmental disabilities.”

“There are very few programs offered just for kids with an FASD diagnosis,” adds Alison Pritchard-Orr, another member of the UFV research team. “This is a university-run project where the children get to work with enthusiastic university students who also enjoy the program. It’s a definite plus for them to get this kind of attention. And the activities they do are based on their strengths and specifically tailored to them.”

UFV is working closely with two multi-university partners - NeuroDevNet and GRAND, a group whose specialty is graphics animation and new media development to create video games for the diagnosis and treatment of various childhood brain disorders.

More information on the program can be found here.

Source: Chilliwack Times


 
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Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
Andrew EisenYeah, working on that story now. Or rather, I'm working on finding time to write up that story.04/27/2015 - 7:40pm
Matthew Wilsonhttps://www.youtube.com/watch?v=Dll8eMJnTEE this crap is why sports fans and gamers dont get along. for love of god did I get sent back to 1995.04/27/2015 - 7:37pm
Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
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