In Andrew Eisen's latest video he actually may go bonkers as he contemplates another Legend of Zelda game offering "more than one hundred hours of gameplay." He illustrates the point with Wind Waker. On a personal note, a hundred hours is a drop in the bucket when you are playing Disgaea 4..
Submitted by kagirinai on Tue, 09/20/2011 - 12:21.
Nintendo is terrible; clearly any overworld travel in any of their games should be balls-to-the-wall action all of the time. They should have gotten Irem to make sailing in the Wind Waker in to a bullet hell shooter -- preferably with pixel perfect hitboxes. Then you'd never be bored roaming from dungeon to dungeon! IF MY ADRENALINE ISN'T PUMPING, I'M NOT HAVING FUN!
Wait -- no, wait, that's retarded. I can't be the only person who did not find the Wind Waker's sailing tedious. By the time it started to feel overly repetitive, they started dumping all sorts of hazards in the ocean, and then let you teleport around without much trouble. Sailing was not more boring to me than, say, running around on foot or horseback for hours in Twilight Princess, and Quick Travel is a terrible alternative since it removes a lot of that 'Adventure' component from a series built on... uh, adventure.
Submitted by SpencerRuler on Tue, 09/20/2011 - 20:36.
Yeah, I actually found sailing to be fun, and even a bit overwhelming at the time (I was 13) because I never had so much liberty with where I could go explore.
Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.
Submitted by Austin from Oregon on Tue, 09/20/2011 - 19:27.
Additonally, moreso with wind waker than twilight princess, the environments were so great that I always took way longer to get places as I explored all the little nooks, crannies, and islands. I enjoy the travel, and like a break between searching for keys.
Submitted by E. Zachary Knight on Tue, 09/20/2011 - 13:02.
Agreed. I find the sailing portion of Wind Waker to be quite fun and a good change of pace from normal dungeon crawling. I even got to the point that encounters with sharks and pirates frustrated me as I just wanted to sail around.
Cecil475: @PHX Corp - The dude's a moron who wouldn't know crap if it came up and kicked him.05/19/2013 - 6:36am
PHX Corp: http://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary Knight: If the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary Knight: I have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelante: It sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary Knight: Why is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelante: https://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary Knight: I responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary Knight: Lars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker: @Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary Knight: The 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelante: Yeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary Knight: Wow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot: @Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa Midnight: AE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew Eisen: EA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
Avalongod: @Zach and quicnkold...I've read the bill and the intent of it is to fear-monger. It's not a balanced message. I don't recall the ESRB being mentioned at all. It's more "keeps your kids away from these movies/games or they'll become violent"05/15/2013 - 4:35pm
E. Zachary Knight: quiknkold, The big problem with that legislation is the amount of misinformation out there. Who is going to ensure that the information in the pamphlet is accurate?05/15/2013 - 3:25pm
quiknkold: REBeardogg : I'm on the fence about this. on one side, I want parents to be aware of the ESRB, and even Movie Ratings. On the other hand, I feel this will be used for nothing but Propaganda. The ESRB does a good job.05/15/2013 - 3:07pm
IanC: Frostbite is coming out on iOS devices. Yet the Wii U cant handle it? *coughbullshitcough*05/15/2013 - 2:31pm
Comments
Re: More Than One-Hundred Hours?!?
Ok, I found the exaggeration here really weak. TO me anyone complaining has been spoiled too much by quick travel and auto saves.
Re: More Than One-Hundred Hours?!?
Nintendo is terrible; clearly any overworld travel in any of their games should be balls-to-the-wall action all of the time. They should have gotten Irem to make sailing in the Wind Waker in to a bullet hell shooter -- preferably with pixel perfect hitboxes. Then you'd never be bored roaming from dungeon to dungeon! IF MY ADRENALINE ISN'T PUMPING, I'M NOT HAVING FUN!
Wait -- no, wait, that's retarded. I can't be the only person who did not find the Wind Waker's sailing tedious. By the time it started to feel overly repetitive, they started dumping all sorts of hazards in the ocean, and then let you teleport around without much trouble. Sailing was not more boring to me than, say, running around on foot or horseback for hours in Twilight Princess, and Quick Travel is a terrible alternative since it removes a lot of that 'Adventure' component from a series built on... uh, adventure.
Re: More Than One-Hundred Hours?!?
I found the sailing pretty relaxing myself when I was able to just glide along the waves.
Re: More Than One-Hundred Hours?!?
Yeah, I actually found sailing to be fun, and even a bit overwhelming at the time (I was 13) because I never had so much liberty with where I could go explore.
Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.
Re: More Than One-Hundred Hours?!?
Additonally, moreso with wind waker than twilight princess, the environments were so great that I always took way longer to get places as I explored all the little nooks, crannies, and islands. I enjoy the travel, and like a break between searching for keys.
-Austin from Oregon
Feel free to check out my blog.
Re: More Than One-Hundred Hours?!?
Agreed. I find the sailing portion of Wind Waker to be quite fun and a good change of pace from normal dungeon crawling. I even got to the point that encounters with sharks and pirates frustrated me as I just wanted to sail around.
E. Zachary Knight
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