Jimquisition: Fighting the 'Problem' of Used Games

October 4, 2011 -

Last week we highlighted Jim Sterling's rant on what publishers and developers say about the used games market and how it is mostly nonsense. This week's episode of The Jimquisition on The Escapist is full of sunshine and roses as the outspoken Destructoid editor talks about some of the tactics that being used by publishers that he does NOT find obnoxious, and would like to see further encouraged. Instead of punishing people for buying games, Jim thinks they should do more to reward them for buying games new.

You can watch the latest episode here or go native on The Escapist.


Comments

Re: Jimquisition: Fighting the 'Problem' of Used Games

Seems like publishers would be all too happy for games to vanish for good instead of more and more people being able to enjoy them.

Re: Jimquisition: Fighting the 'Problem' of Used Games

Yes, of course.  Because publishers don't spend the money they make on making new games or anything.  No, they gold-plate their executives' foreskins!

Re: Jimquisition: Fighting the 'Problem' of Used Games

The problem Andrew, is that some PS games (PS2, SNES, Genesis, etc.) have gone out print which shoots the price up to ridiculous levels. Also were you replying to my post or was that in general? :)

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"WARNING GUARANTEE: This post contains material which a truly free society would neither fear nor suppress."

Re: Jimquisition: Fighting the 'Problem' of Used Games

The reply I made to your post was a reply I made to your post.  The one that was not a reply to your post was not a reply to your post.

This is obviously a reply to my post, so why didn't you reply to my post?

What on Earth does the high price of out-of-print games have to do with anything?

 

Andrew Eisen

Re: Jimquisition: Fighting the 'Problem' of Used Games

I agree that publishers would be better served by making new games more attractive to purchase and hold on to but I honestly see no difference between the online pass and Rage's offline pass.

I also don't see the online pass as a form of punishment.  At least, not for used buyers specifically.  After all, both used and new buyers have to do extra work to access multiplayer.  In fact, from an input standpoint, used buyers may have that easier.

 

Andrew Eisen

Re: Jimquisition: Fighting the 'Problem' of Used Games

The main difference, which I got from the video, is that with the Online Pass, you are having to go through extra steps to get content that is critical to the enjoyment of most games (online multiplayer) For the Offline Pass, you are going through extra steps to access side quest type material, not critical to the enjoyment of the game..

Re: Jimquisition: Fighting the 'Problem' of Used Games

Heh, as a single player gamer, I'd put those definitions the other way around.  Still, the way I see it, you have to jump through a hoop to access content you already paid for.

 

Andrew Eisen

Re: Jimquisition: Fighting the 'Problem' of Used Games

I just found out that my hours will be cut again at my job due to economic woes. Do you think that means I'll be able to shell out $60 for a new game now?

I just picked up Ico and Shadow of the Colossus (for the PS2, not the new versions) used and with credit from selling some books and stuff and those will keep me going along fine until my situation (hopefully changes.)

You have to look at the economic climate, if we can't AFFORD a game, how can we PLAY it? At least you are suggesting to reward players for buying it instead of whining and trying to push draconian laws tactics on us. (Like Resident Evil Mercenaries)

And to the whining idiots, you are only pushing people toward only buying used games.

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"WARNING GUARANTEE: This post contains material which a truly free society would neither fear nor suppress."

Re: Jimquisition: Fighting the 'Problem' of Used Games

If you can't afford $60 for a new game it's unlikely you're going to be able to afford $55 for the used copy so I don't think it matters much.  After all, you bought a used copy of 6-year-old and 10-year-old, last generation games that aren't sold new at retail anymore (hopefully you paid less than $35 or you got ripped-off).

 

Andrew Eisen

 
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ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
 

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