Novelist Christopher Fowler: Developers Should Make Hollywood's Cowardice Their Strength

October 5, 2011 -

English Novelist Christopher Fowler shares his curiosity with Computer & Videogames about why more books like his haven't been turned into video games. According to the author, games can be used to create more faithful adaptations of popular novels. He says that his latest project - an adaptation of H.G. Wells' War of the Worlds proves it. Fowler is currently adapting the classic story to an XBLA and PSN title due for release in early autumn, with voice work by Patrick Stewart.

In an article written for C&VG, Fowler explains how game design has changed and what game developers can do to take advantage of the literature that Hollywood is afraid of:

"Games used to be more problematic. The player decided where to go, so how could you have a literary adaptation with multiple endings? Kim Newman tried this with pretty much the first game/ novel hybrid called 'Life's Lottery', but the reading public wanted its stories to have closure, and the book wasn't the success it should have been. Closure makes better stories. The more openings you have, the less powerful the tale is.

Greek tragedies work because right from the outset, there's only ever one outcome, and it usually comes about because the hero/ine has a flaw they can't see, and that flaw gets exploited by enemies. So how could a book ever become a game?

Then a game designer told me something that made sense. He said that since side-scrollers moved on to 3D environments the player imagines having total control, but the secret of most games is that the main options are really all decided for you. So that, I imagined, was gaming's dirty little secret, that you didn't really get the one thing you most wanted - freedom to participate and choose your course of action, not truly.

Then something totally unexpected happened. Games started embracing their stories and acknowledging the secret. By doing this they opened up an incredible new vista for players. If you tell a story well, and then fill it with kick-ass action, you can have both a great time and enjoy a satisfying adventure.

This means that now, Hollywood's cowardice can become gaming's unique strength."

Fowler closes by saying that if game developers want to know which books they should adapt into games, all they need to do is talk to a writer.

You can read the rest of Fowler's thoughts on adapting literary works of art to the digital world here.


 
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Matthew WilsonI get the joke andrew. In the social media age, if you say somthing stupid people will take it out on the company you work for.10/19/2014 - 2:30pm
Papa MidnightIt's Gawker. I'm not sure his comments can really do much to lower whatever modicum of perceived crediiblity that network of sites may have.10/19/2014 - 2:27pm
Andrew EisenNintendo is better than Sony, Microsoft and sliced bread. Andrew Eisen is an exceedingly handsome man. Sugarboog is best Pony. These are now the official stances of the ECA!10/19/2014 - 2:24pm
Matthew WilsonThe sad fact is when you work for a company, you represent it like it or not.10/19/2014 - 2:21pm
hellfire7885Looks like a lot of people are refusing the apology.10/19/2014 - 2:19pm
Andrew EisenThe rest, including a joke about how his wife left him over this, can be found on his feed with minimal scrolling. https://twitter.com/samfbiddle10/19/2014 - 2:16pm
Andrew EisenFor what it's worth, Biddle tweeted a few apologies. Here's one: https://twitter.com/samfbiddle/status/52324627795005849610/19/2014 - 2:15pm
Andrew EisenOh, "Mercedes"! The car! Anyway, here's a relevant link: http://theralphretort.com/mercedes-pulls-ads-gawker/10/19/2014 - 2:11pm
Neo_DrKefkaThanks Matt. Linking on my IPhone doesn't work to well here and there.10/19/2014 - 2:01pm
Matthew Wilsonhttp://imgur.com/XzpWeWw here is the twiter exchange in question.10/19/2014 - 1:39pm
Andrew EisenI either don't remember or didn't see it. Still have a link?10/19/2014 - 1:38pm
Matthew Wilsonits the twiter exchange I linked too a few days ago.10/19/2014 - 1:29pm
Andrew EisenThat link doesn't work. Browsed the Twitter feed but couldn't find anything. Did find someone claiming a Gawker writer advocated bullying but didn't say who or where.10/19/2014 - 1:05pm
Neo_DrKefkaGawker loses advertiser MERCED ES https://mobile .twitter.com/TheRalphRetort/status/522813815260733441/photo/1 after Gawker writer advocates bullying of nerds with an anti Gamergate rant10/19/2014 - 12:32pm
Matthew Wilsonhttps://soundcloud.com/totalbiscuit/weaponised-charity a interesting audio log.10/19/2014 - 12:04pm
prh99Also there is no story in rational and respectful discussion (where you can find it).10/19/2014 - 10:44am
prh99Well they are probably doing it on Twitter and probably the GG hashtag so any voice reason gets drowned out by idiocy. Also it's far easier to broad brush a group.10/19/2014 - 10:41am
Wonderkarpdont fool yourself, Technogeek. Remember Mass Effect 3? How about the ferver against Phil Fish?10/19/2014 - 10:18am
MechaTama31None of which is the fault or responsibility of the people who are not trolling, harassing, threatening, doxxing, etc. So why is their opinion hostage to the people who are?10/19/2014 - 10:06am
TechnogeekIf the developer were male there wouldn't have been a "conversation" in the first place.10/19/2014 - 2:27am
 

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