KMM Brisbane Shuts Down

October 17, 2011 -

Less than a year after it was founded, the Brisbane, Australian division of KMM that developed the video game adaption of Happy Feet 2 closed its doors on Friday, according to a Gamasutra report. According to Gamasutra, the company started laying off artists earlier this month. That was only the beginning of the end, as the company let go the remainder of its 40 employee strong workforce. Many of these newly-displaced workers came to KMM from nearby Krome Studios, which shut down last year.

In an interview with the Australian Broadcasting Network, KMM Brisbane art director Jason Stark put the blame on the general decay of the Australian game industry, the strong Australian dollar, and a lack of tax breaks for local developers. He also noted that the low-to-medium budget for "middle-ground" games has declined in recent years.

"The writing has been on the wall for a long time," said Stark in an interview with ABC Online. "But it's maybe a little surprising the extent to which it has happened. We've all expected the industry to be shrinking -- it's been bad times. It's gone from being a mild contraction to being pretty much obliterated."

Stark went on to say that finding a game development job in Australia is "virtually impossible." Given the high number of studio closures in the last year - Team Bondi, Krome, Visceral, THQ Australia and Bluetongue - that's not all that surprising. Stark plans to start his own studio soon.

Source: Gamasutra


 
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PHX Corp@AE if American Colleges and pubs did that then We'll have less Conkers(Drunk People emulating The squirrel in question) and more mature people 03/05/2015 - 5:46pm
Andrew EisenWalls in Germany coated with water-repelling coating to keep drunks from peeing on them! https://www.youtube.com/watch?v=uoN5EteWCH803/05/2015 - 5:23pm
Andrew EisenAwesome, I'll update the story. Thanks!03/05/2015 - 4:45pm
TechnogeekJust found a video of the full Tim Schafer speech at GDC (well, less "full" and more "all the parts with the sock puppet"): https://www.youtube.com/watch?v=EoJtfRH1rlQ.03/05/2015 - 4:34pm
Andrew EisenComic on EA and its subsidiaries: http://cheezburger.com/8456978176/funny-web-comics-rip-maxis Might be old. Don't know who drew it. Still cute.03/05/2015 - 3:10pm
WonderkarpI'm actually quite excited for rockband 4. cause I feel like theyve had enough time to learn from mistakes and make a better game with better accessories03/05/2015 - 2:22pm
Andrew EisenAnd, for those who want more detail on Rock Band 4, here's an interview with the dev: http://www.hardcoregamer.com/2015/03/05/harmonix-talks-rock-band-4-wii-u-version-missing-keytar-and-upcoming-songs/137579/03/05/2015 - 2:08pm
Wonderkarphttp://techraptor.net/content/rock-band-4-announced Rock Band 4 is coming.03/05/2015 - 12:29pm
Andrew EisenMechaTama - Again, my apologies for being unclear. The last sentence really should have started "For example, in the below link," similar to how I worded the request the last time I made it.03/05/2015 - 11:57am
Papa MidnightBecause, you know, that's worked out so well over the past 10 years that they've said the same exact thing: https://i.imgur.com/RFrFNoZ.jpg03/05/2015 - 9:25am
Papa MidnightAh, it's a new year. You know what that means: time for Microsoft to renew it's promise on PC Gaming! http://www.businessinsider.com/windows-10-games-2015-303/05/2015 - 9:24am
MechaTama31Not to belabor the point, but you did say "folks" and "any links", which doesn't sound to me like you were referring only to one particular link... </pedant> ;)03/05/2015 - 8:33am
MechaCrashIt can be made extraneous, depending on how you format the URL. For example: http://youtu.be/dQw4w9WgXcQ03/05/2015 - 6:28am
Andrew EisenMechaTama - I was referring specifically to the link below my post. I should have been more clear. My bad.03/05/2015 - 2:42am
james_fudgefair point, let's say "excluding YouTube videos"03/05/2015 - 2:25am
MechaTama31The stuff after the ? is not *always* extraneous.03/04/2015 - 11:57pm
MechaTama31AE: But that would make your link https://www.youtube.com/watch , which wouldn't work so well... ;)03/04/2015 - 11:56pm
E. Zachary KnightFor those curious, that timeline came from Destructoid: http://www.destructoid.com/tomm-hulett-s-unified-mario-timeline-theory-288472.phtml03/04/2015 - 8:11pm
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prh99The most popular games on Steam for 2014 http://bit.ly/1zLE0r403/04/2015 - 7:47pm
 

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