Oklahoma University Researchers get $10.7 Million Grant for Video Game Development

October 26, 2011 -

An Oklahoma research team led by communications professor Norah Dunbar and the Air Force Research laboratory have managed to score an unprecedented grant of $10.7 million USD to develop a video game to train intelligence officers in the government.

Dunbar, along with Scott Wilson, associate director for Innovative Technologies at the OU K20 Center, is overseeing the development of the game, which is called Intelligence Crisis: codename MACBETH (or "Mitigating Analysts Cognitive Bias by Eliminating Task Heuristics").

The game, which has to be in the prototype phase of testing in nine months, is being designed to combat the affects of biases when it comes to decision making. Dunbar says that thorough examination of evidence can help intelligence officers avoid making bad decisions. Bias and quick decisions can have the opposite effect. After the prototype is built, it will be vigorously tested by students and some intelligence agents in Washington D.C.

"We’re designing a game that’s going to be basically like being an intelligence agent … You’ll meet witnesses. You’ll gather information. You’ll have to look at maps,” Dunbar said. Later stages of the game will be geared more toward a third-person experience, Dunbar said.

“It’s pretty aggressive,” Wilson said. “It’s exciting, but there are pretty big milestones we’re going to have to beat in order to deliver.”

The aggressiveness of the timelines does not allow for the normal student participation anticipated in projects similar to this.

While the grant goes to the OU team, the group is being helped by groups across the country such as the Morgidge team in Wisconsin and another team from the University of Arizona led by Judee Burgoon, director of human communication research.

On the size of the grant, Dunbar admitted being very surprised by the large amount.

“I’ve never had a grant this big," said Dunbar. "In social sciences, a $500,000 dollar grant is a big grant … this $10 million grant knocked everybody’s socks off."

Source: OUDaily

Image provided by Shutterstock. All rights reserved.


 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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