Counter-Strike Keeps Mars Sim Experiment Members Sane

November 8, 2011 -

The six crew members of the $15 million Mars500 experiment each paid 3 million roubles ($98,300) to participate in a 17-month long test to see if people stay healthy and sane on a trip to the red planet. The all-male crew of a 520-day mock mission to Mars had to find ways to ease tensions. After all, if you are on a trip to Mars it's probably not a good idea to pick a real fight with your comrade, who is more than likely a specialist in some field you are going to need. According to a Reuters report the crew turned to video games to ease their tension during the 17-month sim.

Inside the windowless module at a Moscow research facility, the crew split into teams - three Russians against two Europeans and one Chinese - and played Counter-Strike, according 32-year-old Russian Alexander Smoleyevsky.

"We know that flies can turn into elephants in space so whatever conflict arose, we tried to nip it in the bud," said Rustamovich Sukhrob, age 37.

The experiment ended on November 4th but the crew will now have to readjust to normal life. While all of them lost a lot weight living off of rations, no one got in any serious altercations; this is an important milestone because the last time an experiment of this scale was done it ended badly. A previous 420-day experiment in 2000 ended in a "drunken disaster" with two crew members getting into a fist fight and another trying to forcibly kiss a female crew member.

While the latter problem was solved by excluding female participants (read into that what you will), the former problem seems to have been solved by Counter-Strike and what I assume is a lack of alcohol.

Source: Reuters


Comments

Re: Counter-Strike Keeps Mars Sim Experiment Members Sane

"We know that flies can turn into elephants in space"

Holy crap, the Russians have more advanced space tech than we realised!

 
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Montewell thanks for the info Eisen; try that the next time i need something off the eshop09/23/2014 - 3:54pm
james_fudgere: MP, i've sent tech support a note - thank you :)09/23/2014 - 3:14pm
IanCNah that wasnt directed at you Andrew :)09/23/2014 - 3:00pm
Papa MidnightRe: SIEGE 2014 Keynote: oh dear...09/23/2014 - 2:44pm
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Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
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IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
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MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
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Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
 

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