NZ Game Development Jobs Grow 46 Percent

November 16, 2011 -

The New Zealand video game development industry grew by 46 percent, offering 359 equivalent full-time jobs in the 12 months to September 2011, according to the New Zealand Game Developers Association (NZGDA). The NZGDA surveyed 21 NZ game studios in September. Of those surveyed, the vast majority of these New Zealand studios were owned by people or companies that are from the region too, according to NZGDA chairman Stephen Knightly.

Around 114 game development jobs were created in the last 12 months to September, and local game developers expected to create around 99 new jobs in the next 12 months, according to the survey. Approximately 40 percent of these jobs would be for programmers, 40 percent for artists and 20 percent for managers. Studios taking part in the survey included Sidhe, SmallWorlds, Cerebral Fix, NinjaKiwi, and Grinding Gear Games. The studios surveyed also said they were developing 59 games collectively and 77 percent of these studios had self published their own original games. Around 73 percent of studios surveyed said that they produced games for iOS platforms in the past three years, 42 percent said they produced an online browser-based game, 30 percent developed console games, 35 percent created downloadable PC games and 35 percent created Android games.

“Unlike some other kinds of tech startups, interactive games studios have an large addressable market hungry for product and can generate cash-flow reasonably early in their history,” said Knightly.

Knightly added that NZ that game development studios are export businesses that increasingly retained their intellectual property in New Zealand.

“Globally, the games industry already earns more than Hollywood and local developers are getting their share of that pie,” he said.

The NZGDA said that 99 percent of games developed in New Zealand are designed for international markets, and digital distribution platforms are what make that possible. The NZGDA also claims that 23 percent of New Zealand studios have received some form of angel or venture capital funding in recent years.

Source: NBR.co.NZ


 
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Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
 

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