Call of Duty Elite 'Fully Operational' by Dec. 1, Says Beachhead

November 21, 2011 -

Beachhead Studios, the development team in charge of the Call of Duty Elite social and stat-tracking network from Activision, are promising that the service will be fully operational by December 1. In a recent interview with G4TV, vice president of production Daniel Suarez says that he accepts responsibility for the widely reported problems with the service since its launch.

"They kind of have to bear with us while we bring this all back up, but for us it's literally 'Give us those couple weeks, we're giving those to you for free and come December 1st the goal is that we'll have everything up and running,'" he said. "When we ran our beta, [it] was strictly on the PC and a lot of our assumptions were based around [the idea] that a larger majority of users were going to use the PC [interface] since it's a more robust version of the service than the console app."

"Some of that may have been incorrectly analyzed, because we're seeing 80 to 90 per cent of our users coming straight from the console app," he continued. "So the way we've had to balance out the way that's feeding the community is different. Right now we're retrofitting that so that that works better across the board rather than the way it was set up."

Suarez dismissed the idea that an Elite hub for PC is no longer in development, which took root following a Tweet from the service's official account said, "we cannot guarantee if or when a version will be available for the PC."

"It was a mistake," Suarez said of the tweet. "Our goal is to get something on the PC. We haven't set timing yet, but our goal is to do that. On the PC, that's an open platform [which is] more prone to cheats and hacks. We're trying to prevent them as much as possible, but that platform isn't as secure."

Source: G4TV by way of GI.biz.


 
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Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
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SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
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SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
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james_fudgeThere aren't many left in America08/21/2014 - 1:50am
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Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
 

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