ESA Spent $1.1 Million on Lobbying Efforts in Q3 2011

November 30, 2011 -

The Entertainment Software Association, the trade group that represents the video game industry, spent almost $1.1 million in lobbying efforts in Washington D.C. in the third quarter of 2011. The group lobbied on a variety of issues such as energy efficiency, entertainment industry ratings, parental control technology, foreign trade policy reform, the H1-B visa program, piracy, and copyright issues. The group spent about the same amount of money that it did in the second quarter of this year - slightly less than in the third quarter of 2010.

According to a regulatory filing dated Oct. 19 with the House clerk's office, the group lobbied Congress, the Federal Communications Commission, the Federal Trade Commission and other government agencies.

The group strongly supported the passage of two bills before both houses of congress - the Protect IP act and SOPA. In a letter dated September 22 the trade group (along with several other prominent companies and trade groups) urged lawmakers to pass bills that deal with "rogue sites." That letter, found here (PDF), has some surprising signatories including News Corp. (they own IGN), Viacom (they own GameTrailers), Electronic Arts, Nintendo of America, Sony Electronics Inc., Sony Music Entertainment, Sony Pictures Entertainment, UFC, WWE, NBA, MLB, NFL and Zumba Fitness.  Several ISP's signed on as well including Comcast and Time Warner Cable.

One a related note, the EMA also supports SOPA and Protect IP - in case you didn't know that fact. While its name does not appear in the previously mentioned letter, the Entertainment Merchants Association (who you may recall for their great efforts on Brown v. EMA earlier this year) issued its own press release on September 19 throwing its support behind efforts by lawmakers.

Source: Bloomberg


 
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Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
 

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