Get-Well Gamers Celebrates 10th Anniversary with IGDA LA and WIGI Holiday Party

December 2, 2011 -

Video game charity Get-Well Gamers Foundation celebrates its 10th anniversary December 3, with a special holiday event supported by IGDA LA (the International Game Developers' Association's Los Angeles Chapter) and WIGI (Women in Games International). They are celebrating ten years of helping sick kids by giving them something to do while waiting for serious medical treatments.

"We are so happy to join with IGDA LA and WIGI for such a happy occasion," said Ryan Sharpe, President and Co-Founder, Get-Well Gamers Foundation. "The gaming industry as well as the larger gaming community has been so supportive over the years, we felt we couldn't ignore this wonderful opportunity to thank them."

"It is our pleasure to welcome Ryan and his team," said Louise Nemschoff, Member of the IGDA LA Board of Directors. "What he has done is a remarkable achievement. The Foundation's mission is a credit everyone who has ever created, worked on or played a video game. We should all aspire to emulate Ryan Sharpe's generosity and persistence in helping others."

"We encourage IGDA and WIGI members in the Los Angeles area to stop by," added Belinda Van Sickle, CEO of WIGI. "Those games or those old systems you're no longer playing can benefit some child who is spending the holidays in a long-term treatment facility."

In addition to further supporting a worthy cause (bringing interactive entertainment of all shapes and sizes to sick children in healthcare facilities), the event is a great opportunity to hang out with the coolest industry professionals in the world. The scenic oceanfront locale is also easy on the eyes. There will be free food and beverages, music, fire performances, and a projection screen with dance videos. There will also be swimming, if the weather permits. The party starts at 3 p.m. and ends at 9 p.m.

To RSVP, as well as get directions and additional information about the party, visit this page.


 
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james_fudgeI'm all over the map today. Sorry07/28/2015 - 3:26pm
james_fudgeNM I'll just ask them directly :)07/28/2015 - 3:19pm
james_fudgeWhen i did that interview with that former GG person, I knew their identity.I am just curious if TR does or if this is an "on faith" (from other people) interview.07/28/2015 - 3:18pm
Andrew EisenDaugette said on Twitter he did and the article itself says TR editors did. That's all I know. Not familiar with any of these people. My familiarity with TR is only what Goth and other readers have linked.07/28/2015 - 3:16pm
james_fudgeOr did they take the word of GG's most vocal supporters?07/28/2015 - 3:14pm
james_fudgeDid TechRaptor verify it?07/28/2015 - 3:12pm
james_fudgeThat's not good enough for me. Look who verified it.07/28/2015 - 3:12pm
james_fudgeHold on a second.07/28/2015 - 3:12pm
james_fudgeThank you Andrew07/28/2015 - 3:11pm
james_fudgemy bad!07/28/2015 - 3:11pm
Andrew EisenHere's the aforementioned tweet: https://twitter.com/TheRealRutledge/status/62583949852243558507/28/2015 - 3:06pm
Andrew EisenThird paragraph: "...TechRaptor editors have confirmed he is a AAA developer." Also, Rutledge Daugette, TR's founder, said the same on Twitter (in a conversation I was tagged into for some reason).07/28/2015 - 3:04pm
james_fudgehas anyone verified that this is an actual game developer? TR doesn't say they did.07/28/2015 - 2:55pm
Goth_SkunkThe Interview with TechRaptor comes as a result of a wordpress blogpost titled "The Oppressed Rulers of the Games Industry": http://ow.ly/QchfG07/28/2015 - 2:26pm
Goth_SkunkNext, by TechRaptor: Culture of Fear: Interview With a AAA dev: http://ow.ly/Qch8I07/28/2015 - 2:25pm
Goth_SkunkFirst: Gender prevalence in video games. An infographic. https://imgur.com/QwjTwT207/28/2015 - 2:23pm
Goth_SkunkGot a couple links coming up.07/28/2015 - 2:22pm
Andrew EisenAdditionally, better-than-Twitch quality videos will be available after the event.07/28/2015 - 1:10pm
Andrew EisenFor anyone frustrated by the crappy sound of the SGDQ YouTube videos, I spoke to GDQ Director of Ops Matt Merkle and he told me that the sound issues that plagued earlier videos have been resolved.07/28/2015 - 1:10pm
PHX Corphttp://www.polygon.com/2015/7/27/9050375/street-fighter-5-beta-offline-delayed Street Fighter 5 beta taken offline, now postponed indefinitely07/27/2015 - 9:51pm
 

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