Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

December 7, 2011 -

Many gamers hate DRMs as an unneeded cumbersome burden on gamers that legitimately purchase software. However, Croteam, the makers of the Serious Sam franchise, have managed to protect those gamers and make the life of pirates who don't buy the game miserable. 

According to a post at Dark Side of Gaming, pirates that violate the DRM will find their characters in game being shadowed by a huge red scorpion that just won't die. It will follow the player until he is dead and keep doing it as long as the game is pirated.

While the implementation is nothing short of brilliant, I wonder how many will be tempted to pirate the game just to see this armored monstrosity in action?

(Image courtesy of Rock, Paper Shotgun)

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Comments

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

I want a mod that bring this into the real game as a nigh impossible, yet destroyable, enemy...

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

Not sure what the scale is of the screenshot (never having played Serious Sam before) but that looks like a pretty big scorpion...

On another note, I'm still a fan of old school Blizzard Product Key Checks.

----
Papa Midnight

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

The enemies in the Serious Sam series can literally be the size of skyscrapers, or bigger

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

It'd be a brilliant twist on having a game demo for something like Serious Sam. You can play for about 15 minutes and then you die by an unbeatable enemy that prompts you to buy the full game.

 

They should put it into the main game as a super-boss or something. Still all-powerful but "vulnerable" at least.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

Even if people pirate it just to see the big bug in action it's great advertising. They get people to try maybe 10 or 15 minutes of the game before Scorpio gets finally hunts them down all without paying for sever storage or bandwidth. Good deal. In fact, I would even delay the scorpion attack until 10 or 15 minutes of the game so people can see what the game is like legit.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

I'd delay it more than that even. Let them get through a nice chunk of the game before putting the screws on them. It seemed to work out for Arkham Asylum. If you pirated that one, every time you tried to use your cape, Batman would fail around like he was having a seizure and make it impossible to glide. You could get a good halfway into the game before you reached a section that couldn't be handled with the line launcher or batclaw and then be left clinging to life on a tiny rock halfway out into the bay with no way to proceed except buy the game.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

I like this kind of DRM. Sure people may find a way to get around it, but that will take time and not everyone that pirates games will have the patience for it. It is still better than some kinds of DRM systems out there. And its kinda funny.

This one actually reminds me of a game i use to play called Escape Velocity. In the game there was a character named Captain Hector. If you had yet to register the game he would regularly Warp into the system you were in and causally recommend that you register your game. However if you pirated the game, he would give you a few days of the usual reminder before going crazy and becoming hostile. He was so powerful would blow you away in a matter of seconds, and if you Jumped systems he would follow.

Good times.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

So `hector' would hector you into registering the game? LOL! That does sound like fun.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

Much like every other DRM scheme, pirates will get around it within days, and somehow it will come back to bite legitimate buyers.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

Of course. Instead of investing time and resources into making the game worth paying for they invest time and resources into implimenting useless DRM that will be cracked within a week of the game coming out or in the case of SecuRom games before the game is even in stores. Keep fighting those evil pirates game companies. They sure do enjoy laughing at your futile efforts.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

It doesn't matter if a game is worth paying for or not - people will still take stuff that isn't theirs.

--- With the first link, the chain is forged.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

"While the implementation is nothing short of brilliant"

 

It's been done before.

Re: Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

I wanna see this in action.. but not sure if i will pirate it. gatta love a great way to counter pirates ;)

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PHX Corpok, done http://www.twitch.tv/trustygemtwitch08/31/2015 - 9:19pm
Andrew EisenFeel free to leave us suggestions on Facebook or Twitter too. We're going to be busy but we'll try our best to keep an eye on 'em.08/31/2015 - 8:59pm
Andrew EisenIt's an interesting idea though. If we do anything, we probably won't know until after the site goes offline so keep an eye on GP social media for announcements.08/31/2015 - 8:59pm
Andrew EisenYeah, we could use my Twitch chat box too. There's always IRC but we don't currently have a GamePolitics channel.08/31/2015 - 8:57pm
Goth_SkunkThough I think the limit is 9 at a time in the hangout, so anyone who can't get in would be stuck out in the 'on air' portion.08/31/2015 - 8:57pm
Andrew EisenFor the show, I'd like the chat open to anyone who wants to watch.08/31/2015 - 8:55pm
PHX CorpI could Set Up a Temporary chatroom on My twitch.TV page while GP is busy updating the site(since I'll be Fighting Megaman Legacy Collection on Xbox one)08/31/2015 - 8:54pm
Goth_SkunkI don't see a problem with inviting viewers. It's not like I'm advocating this to be an open forum, just something specific to GP members.08/31/2015 - 8:53pm
Andrew EisenThat's why I embed the chat box from my Twitch Page. Can't get chat on the YouTube page to work either.08/31/2015 - 8:49pm
Andrew EisenI do but I haven't seen a way to incorporate viewers to chat without specifically inviting them to the event.08/31/2015 - 8:49pm
Goth_SkunkThough I'm surprised you'd not be familiar with this, Andrew. Do you not use Google Hangouts when you do S.P.A.C.?08/31/2015 - 8:45pm
Andrew EisenGP Movie Night!08/31/2015 - 8:41pm
Big PermEveyone should be too busy with phantom pain to notice GP is down. Hail Vidya!08/31/2015 - 8:40pm
Goth_SkunkBut such a hangout *could* be a neat idea. It could be used, for example, for all us GPers to get together and watch the new FemFreq video, and then discuss amongst ourselves in real time what our thoughts are.08/31/2015 - 8:38pm
Goth_Skunkcacophany of voices all trying to talk at once.08/31/2015 - 8:37pm
Goth_SkunkVideo is entirely optional. The only criticism I have of the hangout system is that I don't believe the moderator has the ability to "give the floor" to any one particular individual. Without mutual respect and tact, a Google Hangout can be reduced to a08/31/2015 - 8:37pm
Andrew EisenWell, I can't stream anything because I'm at work all day (still am).08/31/2015 - 8:28pm
Goth_SkunkIt seemed simple enough to me. During a shift at work I was bored and hopped on a Google Hangout that was GamerGate themed and streamed on YouTube. Granted, I was not the host, but joining in seemed fairly straightforward.08/31/2015 - 8:24pm
Andrew EisenSo, like a space where we can all hang out and chat while the site is down? I can dig it. No idea how to do that though. Is there a way to create a public chat in Google Hangout?08/31/2015 - 8:23pm
benohawk@Goth Thirded, I think the motion carries08/31/2015 - 8:17pm

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