Star Wars The Old Republic Has A Wonderful Christmas Weekend

December 27, 2011 -

According to Electronic Arts over a million gamers worldwide celebrated the holidays in front of their PCs playing BioWare's MMO, Star Wars: The Old Republic.

Over the weekend, players spent over 5.5 million hours playing the game, according to EA.

SWTOR has hit a number of other milestones in the first week of release, according to EA:

 

  1. Over 60 million in-game hours — roughly equivalent to watching all six Star Wars movies over 4 million times
  2. Over 850,000 Sith Warriors and over 810,000 Jedi Knights created
  3. Over 260 million quests completed
  4. Over 44 million PvP battles
  5. Over 9 million space combat missions completed
  6. Over 3 billion NPCs killed

 

That one million registered users figure is based on North American and European user data, with a slight lean towards customers in Europe, according to financial analyst group Baird Equity Research. Analyst Sebastian Colin says the following:

"More than 1 million registered users, skewing slightly to Europe. We believe Star Wars is off to a good start, although it is unclear whether the 1 million+ registered users include paid registration codes or both paid and unpaid codes. Based on our analysis of EA server data, roughly two-thirds of the 91 European servers are seeing heavy use or are full (see figure 1), with roughly half of the 124 U.S. servers seeing heavy use or are full (see figure 2). According to EA, users logged more than 5.5 million hours of game-play over the weekend.

We estimate 350k peak concurrent users on >200 servers. We view the early success of Star Wars as an indication of a healthy MMO market. While there is likely some shifting of usage from ATVI’s World of Warcraft, we see a viable market for multiple million-user MMOs in the U.S. and Europe. With more than 1 million registered online users, we see roughly one-third (or roughly 350k) representing peak concurrent usage. Maintain Neutral rating and $25 price target, which is based on 15x our F2013 EPS estimate of $1.22 plus cash."


 
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Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
Matthew Wilson@pm I doubt it. Google seems to be distancing themselves from G+07/25/2014 - 9:31pm
Papa MidnightGoogle+ Integration is coming to Twitch!07/25/2014 - 8:41pm
MaskedPixelanteThis whole Twitch thing just reeks of Google saying "You thought you could get away from us and our policies. That's adorable."07/25/2014 - 2:52pm
Sleaker@james_fudge - hopefully that's the case, but I wont hold my breath for it to happen.07/25/2014 - 1:08pm
SleakerUpdate on crytek situation is a bit ambiguous, but I'm glad they finally said something: http://www.gamesindustry.biz/articles/2014-07-25-crytek-addresses-financial-situation07/25/2014 - 1:07pm
E. Zachary KnightMan Atlas, Why do you not want me to have any money? Why? http://www.atlus.com/tears2/07/25/2014 - 12:06pm
Matthew WilsonI agree with that07/25/2014 - 10:45am
james_fudgeI think Twitch will have more of an impact on how YouTube/Google Plus work than the other way around.07/25/2014 - 10:22am
IanCWelp, twitch is going to suck now. Thanks google.07/25/2014 - 6:30am
Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
 

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