Star Wars The Old Republic Has A Wonderful Christmas Weekend

December 27, 2011 -

According to Electronic Arts over a million gamers worldwide celebrated the holidays in front of their PCs playing BioWare's MMO, Star Wars: The Old Republic.

Over the weekend, players spent over 5.5 million hours playing the game, according to EA.

SWTOR has hit a number of other milestones in the first week of release, according to EA:

 

  1. Over 60 million in-game hours — roughly equivalent to watching all six Star Wars movies over 4 million times
  2. Over 850,000 Sith Warriors and over 810,000 Jedi Knights created
  3. Over 260 million quests completed
  4. Over 44 million PvP battles
  5. Over 9 million space combat missions completed
  6. Over 3 billion NPCs killed

 

That one million registered users figure is based on North American and European user data, with a slight lean towards customers in Europe, according to financial analyst group Baird Equity Research. Analyst Sebastian Colin says the following:

"More than 1 million registered users, skewing slightly to Europe. We believe Star Wars is off to a good start, although it is unclear whether the 1 million+ registered users include paid registration codes or both paid and unpaid codes. Based on our analysis of EA server data, roughly two-thirds of the 91 European servers are seeing heavy use or are full (see figure 1), with roughly half of the 124 U.S. servers seeing heavy use or are full (see figure 2). According to EA, users logged more than 5.5 million hours of game-play over the weekend.

We estimate 350k peak concurrent users on >200 servers. We view the early success of Star Wars as an indication of a healthy MMO market. While there is likely some shifting of usage from ATVI’s World of Warcraft, we see a viable market for multiple million-user MMOs in the U.S. and Europe. With more than 1 million registered online users, we see roughly one-third (or roughly 350k) representing peak concurrent usage. Maintain Neutral rating and $25 price target, which is based on 15x our F2013 EPS estimate of $1.22 plus cash."


 
Forgot your password?
Username :
Password :

Poll

Will Target Australia sell the next GTA game upon its release?:

Shout box

You're not permitted to post shouts.
MechaCrashNo, IP is trying to dehumanize you, I'm just pointing out that you're a hypocrit who makes bad faith arguments.08/01/2015 - 11:56am
Andrew EisenAnd I'm off too. Play nice, y'all!08/01/2015 - 11:33am
Andrew EisenIn short, discussions of ethics in journalism? Totally fine. Said indie dev's sex life? Not okay.08/01/2015 - 11:31am
james_fudgeTry talking when you have hundreds of people tweeting at you at the same time :)08/01/2015 - 11:30am
Andrew EisenAnd yet, when 30-seconds of research showed that there was no relevance to said indie dev's sex life, many people kept talking about. Hell, still do to this day. I had a guy on Twitter pester me about this nonsense for an entire day last weekend.08/01/2015 - 11:30am
james_fudgeWhatever dude, you're here posting. No one's stopping you.08/01/2015 - 11:30am
Goth_SkunkBe advised: In approximately 30 minutes I'm heading out of town for an obligatory family reunion. This is being stated so that none can interpret my upcoming 24 hour hiatus as a tail-tucking turn from discussion.08/01/2015 - 11:28am
Goth_SkunkEven now, IronPatriot, MechaCrash, and Craig R. continue to attempt to shout me down and dehumanize me.08/01/2015 - 11:25am
Goth_SkunkWhat transpired afterwards was a concerted effort to shout down and dehumanize those trying to bring these matters out into the open. I remain utterly convinced of this to this day.08/01/2015 - 11:24am
Goth_SkunkAnd yet the sex life of this indie developer tied right into the matter of journalistic ethics, as investigations uncovered a great number of breaches of ethical conduct, both related & not. That scandal is the orifice from which the balloon is inflated.08/01/2015 - 11:20am
MechaCrashI am reminded of the saying about playing chess with a pigeon.08/01/2015 - 11:13am
Andrew EisenThis is supported by, well, what actually happened, but also the text of the actual leaks. That was Tito's question and what he and a few (four total, I think) were discussing.08/01/2015 - 11:11am
Andrew EisenNo, it's not. What was generally prohibited was not discussion of journalistic ethics or other GamerGate topics, but threads that were, for example, discussing the sex life of an indie developer. THOSE are what were locked and removed.08/01/2015 - 11:10am
Goth_SkunkI don't believe you. Not for a second. Every major site with the exception of the Escapist prohibited discussion of GamerGate in its early stages. That is a fact.08/01/2015 - 11:04am
Andrew EisenNo, that's a fact. Don't believe me, read 'em yourself. No one was trying to censor discussion of GamerGate.08/01/2015 - 11:02am
Goth_Skunk@Andrew: That's your opinion.08/01/2015 - 10:57am
Goth_Skunkfuture? I'd compensate you for your time, of course.08/01/2015 - 10:57am
Goth_Skunk@IronPatriot: Congratulations on a sweeping statement to remove the agency of people supporting GamerGate for their own individual reasons. Since you're so good at painting in such broad strokes, are you free to paint my apartment sometime in the near08/01/2015 - 10:57am
Andrew EisenWhich, as you can tell by actually reading the snippets that were leaked, is a shamefully disingenuous telling of what was actually said.08/01/2015 - 10:56am
Goth_SkunkAdditionally, to quote William Usher, "[s]ome of the members on that list actively used their platform to support and propagate a wide-sweeping media narrative based on lies and factual inaccuracies."08/01/2015 - 10:54am
 

Be Heard - Contact Your Politician