Mojang Doesn't Know How Minecraft: Pocket Edition Will Turn Out

December 30, 2011 -

Mojang business developer Daniel Kaplan recently told Gamasutra that he did not know what version 1.0 of the mobile versions of Minecraft - Minecraft Pocket Edition for Sony's Xperia Play and iOS - would look like.

"Oh, wow, I really don’t know, said Kaplan. "I can't answer that."

Given that the game was launched as an alpha for both platforms and contains only rudimentary building tools compared to the original game, that response kind of makes sense. Mojang has yet to release a content update to the mobile version of the game, because they want both the Android and iOS versions to catch up to the Xperia Play version.

"One of the reasons we are doing this is because a lot of players are asking for the game on different platforms," Kaplan added. "But also to update the game in a way that fits the audience."

Recently Kaplan outlined some plans they have for Pocket Edition on the website. The first content update will be the addition of a survival mode, a new file system, touch-device customized item crafting, animals and enemies. But even as plans are being made for future updates, much of the game's development remains is uncertain. Kaplan is hesitant to commit to a particular direction for the game, saying that he doesn't "want to promise anything at this point."

One thing they promise is that they will continue to listen to the community and are committed to providing the same level of support that they did with the original game.

"We listen a lot to the community but in the end it is our call," said Kaplan. "We have to make sure that changes fit in the game before putting it in there, because when something is in the game it makes it much harder to remove it."

An update to deal with bugs and glitches has just been released for the iOS version of Minecraft: Pocket Edition, even as the company continues developing the Xbox Live version to be released very soon.

Source: Gamasutra


 
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