One Million Copies of Super Meat Boy Sold

January 3, 2012

According to a tweet from Team Meat, Super Meat Boy has managed to sell one million copies since its release in October. The gory-but-cute platformer was developed by Team Meat (Edmund McMillen and Tommy Refenes) and was released in October 2010 on Xbox Live Arcade as part of Microsoft's GameFeast promotion. The game was later released on Valve's Steam digital distribution platform. The game garnered critical praise from the media and was embraced by fans.

"Fun Fact: Super Meat Boy past [sic] the million sales mark last month!" the indie developer wrote on Twitter. "PLATINUM BABY."

The tweet omitted the fact (not on purpose, of course) that Super Meat Boy was part of the Humble Indie Bundle #4. Naturally this promotion helped move quite a few copies of the game on PC. It would be nice to know how this number breaks down by platform...

The duo is currently working on its next game, which they describe as more experimental, ambitious, and fun than SMB. We hope so.

Source: Eurogamer


Comments

Re: One Million Copies of Super Meat Boy Sold

Since I'm finally able to comment on this story- Super Meat Boy was released October of 2010, not 2011.

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