Mass Effect 3 Executive Producer Talks about the Game's Various Controversies

March 14, 2012 -

In an exclusive interview with Digital Trends, Casey Hudson, the Director and Executive Producer of Mass Effect 3, discusses a number of topics including the kerfuffle over same-sex relationships, negative player reviews on Metacritic, complaints over the game's ending and Day One DLC complaints.

When asked about the complaints from gamers about Mass Effect 3's ending, Hudson didn't explain the decision to tie action from previous games or to the multiplayer co-op mode. Instead he talked about the general polarization it caused in the community:

"I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."

Next Hudson tackles the question of same sex marriages in the game:

"I think we always just strive for being inclusive. Over the course of the series, in a lot of ways the Mass Effect series has been in uncharted waters because even right down to the endings there are examples of TV or movie series that have a big fan following and a lot of expectations, but none of them have told a 50 to 100 hour interactive story where people feel not just an attachment to these characters, but an ownership of the story. It’s a different thing than has ever been done before. A lot of this stuff is new and that’s what’s exciting about it for us and for fans. It’s also a learning experience and I think we’ve learned a lot about how people perceive their experiences with our characters and what they wanted out of them. Some of these things that we’ve added or changed about how we view this is in response to things that we’ve learned or feedback that we’ve had from them."

Finally, Hudson addresses the controversy surrounding the Day One DLC From Ashes. He doesn't talk about the accusations that the content is already on the Mass Effect 3 retail disc (likely because he wasn't asked about it):

"I think people get it now. They get the fact that sometimes the way that things work in game development isn’t known very well by a lot of people, so there’s an opportunity for misunderstanding, including the fact that as a multi-studio team and company, we have many projects that are ongoing. When we finish a game, we finish it many months before it actually hits the shelves and that team goes on to work on something else that in those intervening months represent millions of dollars of development time, which either goes towards the next game that you might not see for several years, or a different game that they might go to work on like Dragon Age or the Old Republic. We work on all these different things."

You can read the rest of the interview here.


Comments

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

Someone filed an FTC compliant for false advertising, it's about time. The gaming blogs are trying to protect Bioware saying it's pushing the limits of story telling and helping homosexuals gain a spotlight.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

I will admit, I wont be forgetting Mass Effect 3.  Thou probably not the way you wanted Mr Hudson.  I will now be more skeptical of Bioware titles.  After Dragon Age II and now Mass Effect 3, I cant say that I support Bioware 100%.  You cant build a game about choice, and have every choice be basically the same thing.  That is the opposite of choice.

"If you really want to enslave people, tell them you are going to give them Total Freedom." - L. Ron Hubbard

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

The worst part in this entire controversy, as far as I'm concerned, isn't the fact that the ending doesn't explain much and is pretty non-sensicle. The worst part is that those who express their displeasure at the ending are being bashed by people who didn't mind it. Including people who claim to be "professionals" within the industry.

It's completely and utterly pathetic, not to mention hypocritical.

I'm entitled to my opinion not just because human rights demands it (freedom of speech) but also because my wallet does. I'm not someone who believes that my ego and personal interests gives me the right to whatever I want (aka: self-entitlement), I am merely another consumer who wants value for my money. If I feel I didn't get that, I complain.

I understand that video games are just the "new thing" people love to rage about. Whether it be about the violence or the same-sex relationships but frankly, it's totally bullshit.

If you're allowed to whine and moan about some clerk who was completely rude to you or about how crap the movie you just watched was, then I'm allowed to express my disappointment at a video game.

It's not hard to understand: If you can complain, so can I. If you complain about me complaining, you're a hypocritical bigot, and that's putting it nicely.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

From my Joystiq comment:

Here's the thing about development: Consumers don't care. It's not our problem. You can tell me about how much it cost and how much time is involved, and I don't care. That's like trying to tell me how much time and technology was devoted to making my microwave. I don't care.

If you're working on DLC after the core game is completed, fine. Know what? Keep working on it. Make it bigger, better. Listen to fan feedback and hear what they might want included. Release a few months later. "Oh, but people trade in games..." So what? Every time that copy trades hands, there's another person who might be buying DLC then because they saved money in the first place.

 

Double Fine did it right with the likes of Trenched. They heard people wanted a survival mode, took five months to make it, and then sold exactly what the community at large wanted. In the end, we applauded them for it, and as a community threw $3 million dollars in their direction.

Don't tell me that after paying $60, there's still more content out there for more money. It doesn't matter whether it "completes" the game or not. You're telling me, by supporting you on launch day at full price, that my purchase isn't enough. You're running the most expensive of the four entertainment industries (books, music, movies, games) and still want more.

That's when I say no.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

I maybe the only person who defends the ending...buuuuuut yeah it was (in my opinion) a very odd ending, but it did end the cap the story and it does stand on its own. I personally wished there was a nice epilogue that described what happened to each character afterwards...yet they have announced there (of course) will be more DLC. That will no doubt bring more to the story. Yet I felt satisfied. I have seen far worse endings and this is no Matrix Revolutions :P

The controversy with day one DLC...in my opinion there is no controversy. There was day one DLC (adding Zaeed Masani as a squadmate) on Mass Effect 2. Also for the PC version of Mass Effect 1 there was day one DLC (Bring Down the Sky). This is nothing new.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

It was an excellent title gameplay wise and certainly satisfying in that sense. I still feel it needed that extra boost in the form of a decent ending to really please the die hard fans of the series. Those that have spent several hours playing and crafting a character precisely and wanting some resolve for all that time spent.

 

Personally, I would have been satisfied if your final choice at the end was actually reflected in what happens. Instead (as many have said), the results are almost identical making the choice completely pointless in the first place. it just doesn't fit in a Mass Effect game (ESPECIALLY considering how well executed the rest of the game was). Here's hoping for DLC to correct this problem or even a fan ending would be nice if Bioware does not fix this.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

Did he apologize for all the pain and suffering he has caused?  What about his inevitable trial for crimes against humanity?  Hitler managed to kill himself before he could be brought to justice for the day one DLC he unleashed on the world.  Hopefully Hudson won't have it so easy.

Oh, and lets not forget about his role in destroying the fabric of society by turning so many children into homosexuals, who now face eternal torture in a lake of fire.

Re: Mass Effect 3 Executive Producer Talks about the Game's ...

"I didn’t want the game to be forgettable" He managed that. I'll never forget how disappointed I was by the last few minutes of this game.
 
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