A recent interview with Mojang's Chief Executive Carl Manneh on IT 24 (translated by MCVNordic and reported on by GamesBeat) reveals that the Minecraft maker is seriously considering a subscription model for its popular world building game and why it decided to boycott the Electronic Entertainment Expo (E3) in Los Angeles this summer.
Manneh said in the interview that he thinks that Minecraft's popularity has not yet waned and with six million people still playing it, it's hard to argue that fact.
“I don’t think the Minecraft wave is over by a long shot, but the market will be saturated eventually,” Mojang Chief Executive Carl Manneh said. “Since Minecraft is a game you pay for once and then always have access to no matter how many updates and changes we release, we have to look at new ways to make money in the long run.”
On the subject of boycotting E3, Manneh said that the company came to that decision because of the Entertainment Software Association's decision to strongly support the Stop Online Piracy Act (SOPA). The support of the bill that was inevitably defeated by large scale protests against lawmakers and the companies that supported it rubbed the Swedish developer the wrong way.
“The organization behind the convention supports the SOPA initiative in the US," he said. "We are against it and have no wish to support those who support SOPA, it’s as simple as that. So we’re not going.”
In January of this year the ESA dialed back its strong support of SOPA and PIPA, instead calling on all involved to work out some sort of compromise that balanced the interests of stakeholders, copyright owners, and technology firms. Of course, by the time it did that the bill was as good as dead.
"...we call upon Congress, the Obama Administration, and stakeholders to refocus their energies on producing a solution that effectively balances both creative and technology interests," the ESA said is a press statement in January. "As an industry of innovators and creators, we understand the importance of both technological innovation and content protection and are committed to working with all parties to encourage a balanced solution."
On a related note, Mojang and Microsoft launched Minecraft on Xbox Live Arcade this week.