Speaking to Forbes recently, CD Projekt managing director Guillaume Rambourg reiterated his company's stance on the uselessness of DRM in fighting piracy, how the authentication process associated with most DRM schemes damage the user experience, and that there is ultimately no future in its usage in the long run.
"The truth is it does not work. It's as simple as that," Rambourg told Forbes. "The technology which is supposed to protect games against illegal copying is cracked within hours of the release of every single game. So, that's wasted money and development just to implement it."
"So if you are asking me how do I see the future of DRM in games, well, I do not see any future for DRM at all," he added.
Rambourg goes on to say that most DRM schemes slow down the games that use it because the executable is constantly checking if the game is a legal copy. He also points out that the irritations associated with DRM often lead legitimate customers to seek a crack for the game or a copy that does not include DRM in it from less-than-legitimate sources.
You can read the whole interview here.
Source: GamesIndustry International