British indie developer The Indie Stone, best known for its popular zombie apocalypse game Project Zomboid, will be conducting an interesting developer session next month at the Rezzed: The PC and Indie Games Show event. What is particularly noteworthy about the talk called "How (Not) To Make A Game" is that it will unabashedly dive into the joys and sorrows of the first year as an indie studio. During the session they will discuss what they believe indie developers should and shouldn't do when making a game. While much of this discussion focuses on common sense, the studio hopes to help others avoid some of the biggest mistakes they have made.
Chris "Lemmy" Simpson, Marina "Mash" Siu-Chong, Andy "Binky" Hodgetts and Will "Doesn't Have A Famous Nickname" Porter will present their session as part of the Friday, July 6 schedule starting at 4:00 pm.
"We're in the final build-up to our 0.2.0 release, so it seemed a perfect opportunity to chart the ridiculous journey we've been on for the past year or so," said Will Porter. "Our public test builds have gone down a storm, so the time seemed right."
In case you are not familiar with it, Project Zomboid is an open-world survival horror game set in the aftermath of a zombie apocalypse where players attempt to avoid dying for as long as is humanly possible by scavenging for supplies and weapons, and by barricading themselves inside houses.
Rezzed: The PC and Indie Games Show takes place July 6 and 7 at the Brighton Centre in Brighton, England. Tickets are on sale at Rezzed.com. As an added bonus, everyone who buys a ticket gets a free DOTA 2 beta key. The event is organized by the fine folks at Eurogamer and Rock, Paper, Shotgun. Find out more at www.rezzed.com.