Komixx CEO: Games Stunt Young Children's Imaginations, Make Them Less Social

October 17, 2012 -

An editorial in the UK edition of Huffington Post penned by Andrew Cole-Bulgin, Joint-CEO of Komixx claims that video games are "stunting children's imagination and inhibiting their ability to play together." The head of the children's television company says that he comes to this conclusion based on research the company conducted related to Toby's Travelling Circus, a new television program for children under the age of five.

He claims that this study found that children "who play with computer games are less likely to play with other children or to turn household objects, such as cardboard boxes, into toys."

He goes on to throw lines out like the following:

"Sitting there only engaging with a plastic controller is stunting their imagination and stopping them from playing easily with other children because their imaginations effectively switch off when they turn the game off. Parents that we speak to are rightly concerned by this and want their children to be making stage sets from cardboard boxes and performing shows, for example; expressing themselves in ways that electronic games don't allow."

Finally he goes on to say that his research shows that "stop-motion animation, especially one as fantastically detailed as Toby's Travelling Circus" serves as a way to help children imagine that "what is on screen as a real thing" and helps their imagination grow in a way that "computer-generated animation or games cannot."

Of course, his "research" sounds more like a sales pitch to parents...

Source: Huffington Post UK


Re: Komixx CEO: Games Stunt Young Children's Imaginations, ...

This is a laughable ploy to sell his own new show, as is already speculated. This has about as much credibility as a movie critic saying video games aren't "art".

"I'm stel not responcabel fer my comuter's spleling errnors." -- Xlorep DarkHelm

Re: Komixx CEO: Games Stunt Young Children's Imaginations, ...

Before the age of 5, my son was making levels in little big planet.

Either open your mind to the possibilities of new technologies, or go screw yourself, Andrew Cole-Bulgin.

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