Longtime readers will recognize Re-Mission. It's that Games for Health game in which you play a microscopic nanobot who cruises the innards of fictional cancer patients in search of nasty old cancer cells to battle. It was created by Hope Lab to be played by young cancer patients and studies have shown positive effects such as helping them adhere to medication.
What you may not realize is Re-Mission was released in 2005. That's right. This game almost eight-years-old and still in use today.
Ben Rooney, Technology Editor for the Wall Street Journal Europe caught up with former Hope Lab President and CEO Dr. Pamela Kato for a quick interview (you can watch it here).
Kato thinks that while the research behind the game is sound and the concept is intriguing, a lot of its success can be attributed the fact that it's a genuinely fun and well produced game (read the review I wrote for GP back in 2006).
Asked if Re-Mission and games like it might leverage mobile tech in the future, Kato said, "I think it's a huge opportunity for Serious Games for Health because we often have limited budgets. We don't have the big budgets that big entertainment games have so we can make applications on mobile phones that [cancer patients] can take with them, they can track their health activities, they can input their data and get feedback on them. I think it's going to be huge in the Serious Games for Health area."
-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen