Brad Bushman Research: Frustration Leads to Violent Video Game Choices

March 11, 2013 -

A new study from Brad Bushman of Ohio State University comes to the conclusion that some players of violent video games are led there out of a sense of frustration because they cannot engage in taboo behaviors in the real world such as stealing or cheating. Don't worry, the latest Bushman study will connect this to aggression, violent video games, and a negative effect of some kind... The temptation to steal or cheat is sometimes great — especially when the risk of being caught is low. A new study suggests that denying people the opportunity to engage in these taboo behaviors may lead them to seek out violent video games as a way of managing their frustration.

The study, led by researcher Brad Bushman of Ohio State University, is published in Psychological Science, a journal of the Association for Psychological Science. Bushman, with the help of Ohio State doctoral student Jodi Whitaker and colleagues André Melzer and Georges Steffgen from the University of Luxembourg, used this new study to explore if young people might use violent video games as a "cathartic outlet" when attempts to cheat or steal in the real world are thwarted. To do this researchers gave 120 male college students a multiple choice history exam. Study participants were told they would be rewarded with "delicious food" for answering items correctly:

Some of the students received an envelope that contained an already completed exam with "100%" marked at the top but no name written on it. The researcher acknowledged the "mistake" and handed those students another envelope. For some, the second envelope contained a blank exam and their opportunity to cheat was taken away from them. For others, the second envelope contained another exam with a 100% score and they were still able to cheat. A third group was never given an opportunity to cheat, receiving only the blank test.

After finishing the exam, researchers asked the students if they would like to complete another study about video games while the tests were being graded. They read about four violent and four non-violent games and rated how much they wanted to play each game. Students that were given the completed exam got more of the difficult questions right, suggesting that the temptation to cheat was real.

Students who had their opportunity to cheat taken away were more likely to choose violent video games compared to the other groups, according to researchers. A second experiment using quarters and the opportunity to steal them also had similar results, according to researchers, with those students who had their chance to steal quarters denied being more attracted to violent video games, which Bushman and his colleagues attributed to an increase in frustration.

Researchers claim that these studies provide evidence of a frustration-aggression connection, because frustration is generated when a desirable goal is blocked and when people are prevented from engaging in undesirable activity. Researchers also claim that frustration didn't affect the attraction to non-violent games.

According to Bushman, these findings are especially important in light of evidence that playing violent video games can lead to increased angry feelings and aggressive behaviors. He concludes that, while people may turn to violent video games as a way to manage their feelings of frustration, these same video games may actually "enhance negative emotions."

Image via SPN.

Comments

Re: Brad Bushman Research: Frustration Leads to Violent ...

I must have a character flaw or something because no matter how frustrated or crappy

I'm feeling in reality I just can't be a rotter to in-game characters. In Skyrim I'm

always giving away pieces of gold to drunks and the indigent. I've adopted 2 street

waifs and I've yet to murder any townfolk or strangers I encounter on the road.

Same thing when I played the Mass Effect Trilogy and The Witcher. I guess I'm just

a "moosh at heartdevil

Re: Brad Bushman Research: Frustration Leads to Violent ...

I'll be the first to admit playing video games can enhance negative emotions. If I'm having a crummy day, hop onto League of Legends and lose every game I play and just have a miserable experience... yeah, I get frustrated. I've lost my temper and banged on my desk. I've annoyed the crap out of my family every now and then.

You know who else does that? Frustrated parents with a misbehaving child (lol see what I did there?). Sports fans watching something they're passionate about. Someone under pressure at work.

People.

You know what I've never done and most sports fans, office workers, or parents never do? Hurt someone or commit a crime because of those negative emotions. Are there exceptions - yes. EXCEPTIONS.

Re: Brad Bushman Research: Frustration Leads to Violent ...

Plus, with League of Legends, far as I hear the community is pretty good at making people feel crummy about a number of things.

Re: Brad Bushman Research: Frustration Leads to Violent ...

Why would someone who is frustrated play a game that would increase that? I play games when i am frustrated with life to mellow out, I work out my anger on the game so after i feel calm. The reason i play violent games when i am like that is because they are more fast paced and get my heart racing allot more then nonviolent ones. I can get out my frustrations more that way. Video games have been like therapy to me.

Re: Brad Bushman Research: Frustration Leads to Violent ...

And once again, Bushman stacks the deck in his favor.  It's been said before, but this guy's methodology is crap.  He's definitely got an agenda and he's looking for any way he can to prove it.

Of COURSE people will cheat if they don't think they're going to get caught!  That's Basic Human Nature 101.  But he's really grasping at straws in trying to make the link to video games.

Yes, part of the reason I play video games is to be able to do the kinds of things I can't do or couldn't get away with in real life.  It's part of the wish-fulfillment and empowerment fantasies everyone has.  Who hasn't had a secret desire to be an outlaw?  Or wanted to dispense some brutal vigilante-style justice?  Just because I do doesn't mean I'm a sociopath-in-training.

In fact, I play these games precisely because they're an outlet for my frustrations.  When living in a world where so much of your life seems out of your control, you'll take whatever form of control you can get.  So yes, video games help in that.  They help you to cope if not outright escape.  But that's not such a bad thing.

Bushman really needs to just stop.  Right now he's really the only scholar out there whose studies are showing a link between games and violence.  Everyone else who's done them have come to the opposite conclusion.

 
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