Dead Shark Triplepunch Team Wins Make Something Unreal 2013

April 8, 2013 -

Dead Shark Triplepunch has been named the winning team at Make Something Unreal Live 2013, Epic Games announced. The team has won a variety of hardware prizes in addition to the main award of a commercial Unreal Engine 4 license. The team from Belkinge Institute of Technology in Sweden won with their game Epigenesis, which was developed with Epic’s Unreal Development Kit (UDK), the free version of the Unreal Engine 3.

Epic Games also announced that Dead Shark Triplepunch and second-placed team Kairos Games have been given an Unreal Engine 3 license specifically for the publication of their MSUL 2013 competition games. After a week in which the four of the final teams in the contest worked on their games non-stop, Dead Shark’s third-person platform game Epigenesis won the votes of the judging panel, industry advisors and the popular vote from visitors to the show.

The judging panel included Peter Molyneux; Mike Gamble, Epic’s European Territory Manager; Iain Dodgeon, Broadcast and Games Manager at the Wellcome Trust; Jo Twist, head of games trade body UKIE; Phil Wright, Head of Content Management at NVIDIA, and Matt Hill, deputy editor of T3 magazine.

Dead Shark Triplepunch were advised by long-established development studio Splash Damage, while Lucid Games, Climax Studios and Ninja Theory looked after the other teams in the final. Giving scientific guidance to the winning team was Josh Randall, leader of the Human Genetics Informatics team at the Wellcome Trust Sanger Institute.

You can learn more about Make Something Unreal at unrealengine.com.


 
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